There's another thread with a video of the same problem.
[video:google]http://video.google.com/videoplay?docid ... 0274801679[/video]
Search found 11 matches
- Fri Oct 22, 2010 9:22 am
- Forum: TrackIR 5
- Topic: True-View bug/glitch
- Replies: 7
- Views: 4237
- Wed Oct 13, 2010 9:06 pm
- Forum: TrackIR 5
- Topic: DCS A10C Warthog support.
- Replies: 62
- Views: 71737
Re: DCS A10C Warthog support.
[quote=Mower]
There should be and will be.[/quote]
Well there isn't and it's not going to change from the beta.
There should be and will be.[/quote]
Well there isn't and it's not going to change from the beta.
- Tue Oct 12, 2010 11:28 pm
- Forum: TrackIR 5
- Topic: DCS A10C Warthog support.
- Replies: 62
- Views: 71737
Re: DCS A10C Warthog support.
[quote=sisyphus]
I hope you have a high end rig as when I tried to run in 32 bit mode it was less than smooth.
sisyphus
[/quote]
There's no performance difference between 32bit DCS and 64bit DCS. This whole thread is much ado about nothing.
I hope you have a high end rig as when I tried to run in 32 bit mode it was less than smooth.
sisyphus
[/quote]
There's no performance difference between 32bit DCS and 64bit DCS. This whole thread is much ado about nothing.
- Sun Feb 07, 2010 11:31 pm
- Forum: TrackIR 5
- Topic: Usable as webcam and infrared lights
- Replies: 3
- Views: 3509
Re: Usable as webcam and infrared lights
This site has all you need: http://www.hoagieshouse.com/IR/
- Sat Nov 28, 2009 12:06 am
- Forum: TrackIR 5
- Topic: TrackIR 5 Software Crashes Battlefield 2
- Replies: 24
- Views: 22352
Re: TrackIR 5 Software Crashes Battlefield 2
NaturalPoint hates Battlefield 2? Maybe because they didn't support TrackIR.
- Tue Nov 17, 2009 3:03 am
- Forum: First Person Shooters
- Topic: Red Orchesta: Heroes of Stalingrad
- Replies: 13
- Views: 25485
Re: Red Orchesta: Heroes of Stalingrad
<t>[quote=RSColonel_131st]If my head is off-center spotting an enemy, I can bring up the gun and turn my torso to align the gun with my line of sight, the view stays strictly on the target all the time.<br/> <br/> In A2, this simple real-life movement is very hard to master, and for me quite negates...
- Tue Sep 29, 2009 8:47 am
- Forum: Racing and Driving
- Topic: Support for SHIFT?
- Replies: 52
- Views: 62396
Re: Support for SHIFT?
I just realized how crazy the camera physics is in this game. You literally smack your head on the wheel in a collision! Maybe camera physics + TIR do not mix.
- Tue Sep 22, 2009 9:13 pm
- Forum: Racing and Driving
- Topic: Support for SHIFT?
- Replies: 52
- Views: 62396
Re: Support for SHIFT?
Don't count on it. The only EA game supporting TrackIR is F1 Challenge back in '02.
- Sun Sep 20, 2009 2:26 am
- Forum: First Person Shooters
- Topic: Red Orchesta: Heroes of Stalingrad
- Replies: 13
- Views: 25485
Re: Red Orchesta: Heroes of Stalingrad
<t>Maybe some better visual cues to indicate where your head is pointing with respect to your body? In Arma, if you can't see your gun it can be a bit disorientating, flight sims usually don't have this problem because they have cockpit and glass reflections. The cues could take the form of faint HU...
- Fri Jul 10, 2009 1:11 am
- Forum: TrackIR Enhanced Game Discussions
- Topic: New Mechwarrior game.
- Replies: 13
- Views: 17453
Re: New Mechwarrior game.
<r>"we don't want the player to feel like they're the mech; we want the player to feel like the driver inside the mech. So everything is about the player experience, you're actually inside that cockpit and driving it, so we'd like to do that better than any of the past games."<br/> <URL url="http://...