Search found 20 matches

by maister
Mon Jan 10, 2011 2:29 pm
Forum: Camera SDK
Topic: Camera sdk tracking wrong, why?
Replies: 8
Views: 7333

Re: Camera sdk tracking wrong, why?

nothing?? any idea??
thanks a lot!
by maister
Mon Dec 20, 2010 12:06 pm
Forum: Camera SDK
Topic: Camera sdk tracking wrong, why?
Replies: 8
Views: 7333

Re: Camera sdk tracking wrong, why?

This is my code in case you clarify something: ConfigureCamera(){ if(camera==0) { printf("\n\n Please connect a camera "); return; } //== Determine camera resolution to size application window ==---- cameraWidth = camera->Width(); cameraHeight = camera->Height(); //== Create a texture to p...
by maister
Mon Dec 20, 2010 4:36 am
Forum: Camera SDK
Topic: Camera sdk tracking wrong, why?
Replies: 8
Views: 7333

Re: Camera sdk tracking wrong, why?

Could you explain better?
thanks for all the help you are giving me, I was pretty wasted
by maister
Thu Dec 16, 2010 9:44 am
Forum: Camera SDK
Topic: Camera sdk tracking wrong, why?
Replies: 8
Views: 7333

Re: Camera sdk tracking wrong, why?

OK, I use matrix rotation to rotate coordinate system of cameras 45 degree. The problem is that because if you turn a certain angle the track clip that influences their position, also to go forward in my new coordinate axis is still moving sideways.

thanks for your help!
by maister
Tue Dec 14, 2010 10:12 am
Forum: Camera SDK
Topic: Camera sdk tracking wrong, why?
Replies: 8
Views: 7333

Re: Camera sdk tracking wrong, why?

<t>My idea is that having a camera on every corner I extended the size of the field of vision than do tracking. So when one fails to make tracking the other can still continue doing it. To do this I had thought the inclination of the cameras. I thought reset by changing the coordinate system of the ...
by maister
Mon Dec 13, 2010 11:01 am
Forum: Camera SDK
Topic: angles in camera sdk
Replies: 3
Views: 4387

Re: angles in camera sdk

For x, y, z there is also some scale?
Is the value returned is millimeters?

thanks!
by maister
Mon Dec 13, 2010 9:55 am
Forum: Camera SDK
Topic: Camera sdk tracking wrong, why?
Replies: 8
Views: 7333

Camera sdk tracking wrong, why?

<t>Hello friends!!<br/> I'm using Camera SDK for my project, I have two cameras to detect the position of my track clip (one in left and one in right).<br/> <br/> I push recenter and I start to track the position.<br/> <br/> My surprise came when I go in a straight line forward, the values of the ca...
by maister
Fri Dec 10, 2010 10:32 am
Forum: Camera SDK
Topic: 6dof with camera sdk
Replies: 5
Views: 5995

Re: 6dof with camera sdk

yes, This works!

thanks!
by maister
Thu Dec 02, 2010 10:30 am
Forum: Camera SDK
Topic: angles in camera sdk
Replies: 3
Views: 4387

angles in camera sdk

<t>Hello friends!<br/> One more time I need your help for resolve my doubts.<br/> I use vecprocessor->GetOrientation(yaw,pitch,roll); to calculate the values of the angles, but pitch and yaw values I think that they are multiplied by 2 as. For example when I have the object with yaw = 45 degrees in ...
by maister
Mon Nov 15, 2010 9:27 am
Forum: Camera SDK
Topic: 6dof with camera sdk
Replies: 5
Views: 5995

6dof with camera sdk

<t>hello friends!!<br/> I'm using Camera SDK to calculate 6 DOF of vector clip object.<br/> I put this code:<br/> ------------------------------------------------<br/> Frame *frame0 = camera0->GetFrame();<br/> <br/> if(frame0)<br/> {<br/> //== Ok, we've received a new frame, lets do something<br/> /...