Search found 20 matches
- Mon Jun 06, 2011 1:37 am
- Forum: Camera SDK Code Samples
- Topic: SDK 1.0 Final Callback Method
- Replies: 7
- Views: 14149
Re: SDK 1.0 Final Callback Method
Hello Doug, thanks for your answer. To answer your question, actually I understand why it's not possible to attach Connect and Disconnect events to the Camera listener. My real question was about Connect/Disconnect events attached to the CameraManager listener. Indeed, 2 callbacks are available whic...
- Wed Jun 01, 2011 2:22 am
- Forum: Camera SDK Code Samples
- Topic: SDK 1.0 Final Callback Method
- Replies: 7
- Views: 14149
Re: SDK 1.0 Final Callback Method
No solution at all ?
I think I could be really useful to create a sticky thread concerning callback implementation.
I think I could be really useful to create a sticky thread concerning callback implementation.
- Wed May 25, 2011 7:34 am
- Forum: Camera SDK
- Topic: Camera SDK licensing
- Replies: 1
- Views: 2436
Camera SDK licensing
<t>Hello,<br/> <br/> I'm currently developing a plugin for Optitrack V100:R2 cameras, based on Camera SDK, to integrate Optitrack cameras in an OpenSource application.<br/> <br/> So I have a question regarding Camera SDK licensing. I'm planning to release a package for OptiTrack Camera integration, ...
- Wed May 25, 2011 1:20 am
- Forum: Camera SDK Code Samples
- Topic: SDK 1.0 Final Callback Method
- Replies: 7
- Views: 14149
Re: SDK 1.0 Final Callback Method
Hello Doug, Thanks for you answer, now I understand better the purpose of cCameraListener listener. Actually, I think I'll not handle events when a new frame available, because my actual purpose is to handle multiple cameras. I've a class which inherits from CameraManagerListener . Then I've registe...
- Mon May 23, 2011 1:24 am
- Forum: Camera SDK Code Samples
- Topic: SDK 1.0 Final Callback Method
- Replies: 7
- Views: 14149
Re: SDK 1.0 Final Callback Method
Hello, I'm currently working on attaching a listener to my camera and I'd like to know how you solved the problem. Right now, my callback is working without any problem but I can't even retrieve a pointer to my camera object, because the FrameAvailable() declared in cCameraListener class has no para...
- Mon May 23, 2011 1:16 am
- Forum: Camera SDK
- Topic: PDF coming for this SDK soon?
- Replies: 6
- Views: 6669
Re: PDF coming for this SDK soon?
Yes, I agree too.
I've used deprecated SDK for V100:R2 cameras, and the documentation was really useful to understand how to set up the camera before using it.
So I hope too a documentation will be available very soon. A Doxygen would be great
I've used deprecated SDK for V100:R2 cameras, and the documentation was really useful to understand how to set up the camera before using it.
So I hope too a documentation will be available very soon. A Doxygen would be great
- Wed Apr 28, 2010 1:06 am
- Forum: OptiTrack SDK
- Topic: INPObject attributes : Rank and Score
- Replies: 1
- Views: 2574
INPObject attributes : Rank and Score
Hello, I'd like to develop a multi-dot tracking application. So I'd like to identify the different dots in a frame. In the INPObject class, I've seen the parameters Score and Rank which seem interesting. But I don't understand the difference between these two parameters. Which one is used to identif...
- Tue Apr 27, 2010 2:08 am
- Forum: OptiTrack SDK
- Topic: creating a callback method in C++
- Replies: 21
- Views: 45727
Re: creating a callback method in C++
Ok, In fact I have on more question about creating callbacks for OptiTrack cameras. In my project, I have 2 main classes : the first one handles a list of cameras and inherits from INPCameraCollectionEvents . the second one handles a single camera from the list and inherits from INPCameraEvents . It...
- Mon Apr 19, 2010 7:51 am
- Forum: OptiTrack SDK
- Topic: creating a callback method in C++
- Replies: 21
- Views: 45727
Re: creating a callback method in C++
Ok, I finally figured it out.
When hooking up connection points, I replaced DispEventAdvise(handle) by this->DispEventAdvise(handle). I've also added this->DispEventUnadvise(handle) in the destructor of my class and now everything works fine.
Thank you Greg, for all your answers
When hooking up connection points, I replaced DispEventAdvise(handle) by this->DispEventAdvise(handle). I've also added this->DispEventUnadvise(handle) in the destructor of my class and now everything works fine.
Thank you Greg, for all your answers
- Fri Apr 09, 2010 9:00 am
- Forum: OptiTrack SDK
- Topic: creating a callback method in C++
- Replies: 21
- Views: 45727
Re: creating a callback method in C++
Yes, I think I missed something in instantiateCOMObjects method. I've checked and the following lines are just before this method : CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) END_OBJECT_MAP() However, I've seen that your method ends with this instruction : HRESULT hr = CoCreateInstance(__uuidof...