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- Wed Nov 03, 2010 4:18 am
- Forum: General OptiTrack Support
- Topic: Real time motion capture in Unity3D with OptiTrack
- Replies: 13
- Views: 19353
Re: Real time motion capture in Unity3D with OptiTrack
<t>Hi,<br/> <br/> I run a mocap facility for the University of Portsmouth in the UK.<br/> <br/> We are trying to do something similar in Unity but using a Vicon system running their Blade software, which instead of streaming a point cloud for markers, can stream a RT skeletal hierarchy, so bone rota...