Search found 44 matches

by Pruitt
Mon May 02, 2005 5:03 pm
Forum: TrackIR Enhanced Game Discussions
Topic: Small movie of WWIIOL as FPS
Replies: 15
Views: 4723

Re: Small movie of WWIIOL as FPS

<t>Where it really shones, besides in the ai, is with ATG & AA. TrackIR allows you to continue to track targets much more easily, than trying to follow it using teh standard views.<br/> <br/> As far as teh infantry go, the problem with TrackIR usage in WWIIOL is that Infantry views only go 90 de...
by Pruitt
Wed Jan 19, 2005 4:44 am
Forum: First Person Shooters
Topic: Sensitivity in WW2OL
Replies: 8
Views: 4322

Re: Sensitivity in WW2OL

<t>I have to ask a couple of questions first. <br/> <br/> 1. Do you have the TrackIR profile you're using setup as "Enhanced Mode" and not "Mouselook"?<br/> <br/> 2. Do you have TrackIR setup in the WWIIOL Keymapper in Enhanced Mode? <br/> This is what screws up most new users in WWIIOL. You have to...
by Pruitt
Wed Jan 05, 2005 2:51 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: WW2-online vector problem
Replies: 2
Views: 929

Re: WW2-online vector problem

Was just thinking of another cause of this, being too close to the TrackIR unit. I believe optimum is around 3 feet away. If your too close, you move out of the range of the TrackIR "eye" much more quickly than if you're a bit further away. Just another thought on what might be causing it.
by Pruitt
Tue Jan 04, 2005 6:39 am
Forum: First Person Shooters
Topic: How do you get IR-Tracker to work?
Replies: 3
Views: 2195

Re: How do you get IR-Tracker to work?

Glad I was able to help! Have Fun!
by Pruitt
Tue Jan 04, 2005 6:38 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: WW2-online vector problem
Replies: 2
Views: 929

Re: WW2-online vector problem

<t>When that has happened to me, it's usually because ofhow centered my head is to teh TrackIR unit. When you get out of range, it stops like that. Depending on how your body is centered to teh unit, it usually happens to one side and not the other.<br/> <br/> To test, open the TrackIR app and go to...
by Pruitt
Wed Dec 29, 2004 1:47 am
Forum: First Person Shooters
Topic: How do you get IR-Tracker to work?
Replies: 3
Views: 2195

Re: How do you get IR-Tracker to work?

<t>Actually it's fairly simple. <br/> <br/> 1. Turn on TrackIR and verify that the profile you are using has TrackIR enabled in Enhanced Mode.<br/> <br/> 2. Start WWIIOL and enter the KeyMapper screen.<br/> <br/> 3. Choose "Views".<br/> <br/> 4. Find the lines for "Mouselook". This controls views fo...
by Pruitt
Wed Dec 15, 2004 1:16 am
Forum: First Person Shooters
Topic: Vector Support for WWIIOL...
Replies: 17
Views: 7461

Re: Vector Support for WWIIOL...

<t>quote:Originally posted by droz:<br/> Calm down. the man tells us to calm down! This is the coolest thing to happen to WWIIOL since the introduction of the 109F. I can't be calm! This is going to be unbelievable, I can already see it. The rats already implemented track IR into INFANTRY head movem...
by Pruitt
Mon Nov 29, 2004 7:05 am
Forum: Flight
Topic: TrackIR 3 Expansion Teaser Video IS UP!
Replies: 28
Views: 9130

Re: TrackIR 3 Expansion Teaser Video IS UP!

quote:Originally posted by JRH147:
Ahhhh....not as advanced as I thought it was! STill, I hope they put out a new hat - the one I got with my last TrackIR has worked perfectly for me (and saves me the embarassment of having shiny dots on my head!)You and me both!
by Pruitt
Tue Nov 16, 2004 3:10 am
Forum: Racing and Driving
Topic: rFactor support?
Replies: 20
Views: 8089

Re: rFactor support?

<t>quote:Originally posted by KenStreet:<br/> No worries, we will have a soultion to the Rfactor problem within the next few days. The guys at ISI have been great and are working hard to get us built in. It will be a small .dll file that you can drop into your hardware pluggins folder. Then just bin...
by Pruitt
Sat Oct 23, 2004 9:07 am
Forum: Racing and Driving
Topic: Enhanced TrackIR for Grand Prix Legends
Replies: 31
Views: 14900

Re: Enhanced TrackIR for Grand Prix Legends

JSJ was asked about NR2003 and he said he had no plans on doing anything for it.

It does work great in GPL though, so I'm certainly juiced about that!!