Search found 1 match
- Fri Feb 10, 2012 10:26 am
- Forum: General OptiTrack Support
- Topic: Remove skeleton namespaces from the FBX export?
- Replies: 0
- Views: 11013
Remove skeleton namespaces from the FBX export?
<t>I'm using an FBX export in Arena (I think it's version 1.7) to get it into Maya 2012. But the output nodes all include the name of the person's skeleton as a prefix/namespace on each joint. Is there a setting to remove that to keep thing neutral and transferable between skeletons? I can create ba...