Search found 23 matches
- Wed Feb 20, 2008 1:37 pm
- Forum: Feedback and Feature Requests
- Topic: How about this in coming trackIR products
- Replies: 15
- Views: 13525
Re: How about this in coming trackIR products
<t>I'll repeat what I wrote in another thread: the easiest way to do such thing would be to make TIR work with NVidia stereo drivers. All you have to do is to change the in-game point of view depending on the TIR X and Y axis.<br/> <br/> I am not sure how cooperative NVidia people are, but if you pu...
- Thu Feb 14, 2008 1:38 am
- Forum: Feedback and Feature Requests
- Topic: TrackIR and stereo vision
- Replies: 1
- Views: 2095
TrackIR and stereo vision
<r>I've seen that someone has already posted this:<br/> <br/> <URL url="http://www.youtube.com/watch?v=Jd3-eiid-Uw">http://www.youtube.com/watch?v=Jd3-eiid-Uw</URL><br/> <br/> However, my question is more specific - would it be possible to integrate TrackIR with NVidia 3d stereo software? Instead of...
- Tue Nov 06, 2007 5:08 pm
- Forum: TrackClip Pro
- Topic: Do i need trackIR 4 to use TrackCLIP
- Replies: 5
- Views: 3666
Re: Do i need trackIR 4 to use TrackCLIP
<r>[quote=NaturalPoint - Vincent]The TrackClip Pro is an accesory for the TrackIR4, so the TrackIR4 is required. [/quote]<br/> <br/> No, it is not, if you have the vector expansion already... Just read this topic:<br/> <br/> <URL url="http://forum.naturalpoint.com/forum/ubbthreads.php?ubb=showflat&a...
- Tue Oct 30, 2007 12:39 pm
- Forum: TrackIR 4
- Topic: How many axes in PPJoy?
- Replies: 3
- Views: 2384
Re: How many axes in PPJoy?
<t>Well, I got it right, finally.<br/> <br/> It seems that I had setup the "interface type" with two axes. After that nothing I did (either with "mapping the controller" or "interface type") was able to change that.<br/> <br/> I had to delete the whole interface type configuration and set a new one,...
- Tue Oct 30, 2007 9:48 am
- Forum: TrackIR 4
- Topic: How many axes in PPJoy?
- Replies: 3
- Views: 2384
How many axes in PPJoy?
Did anyone manage to make PPJoy to work with all six axes? My TIR shows six axes, but PPJoy joystick shows only two...
- Thu Jun 14, 2007 4:41 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Anyone got GlovePIE working with TrackIR?
- Replies: 2
- Views: 2893
Anyone got GlovePIE working with TrackIR?
<t>Did anyone manage to get it working? PIE is excellent, adding TrackIR support would be great...<br/> <br/> I can find the device, its data, turn red/green/blue LEDs on (but not illumination). However, there is not tracking, all values are zero.<br/> <br/> Another question: am I right that if I bu...
- Sat Dec 30, 2006 10:50 am
- Forum: TrackClip Pro
- Topic: Why do we even need TrackClip Pro?
- Replies: 3
- Views: 4890
Why do we even need TrackClip Pro?
<t>I thought that one of the strongest selling points of TrackIR was that it did NOT need any wired attachments, just the reflective tape... Now we are offered this thing!<br/> <br/> Therefore the question is: is regular TrackIR really working as advertised? If it is, then there is really no need fo...
- Thu Nov 02, 2006 10:33 am
- Forum: Feedback and Feature Requests
- Topic: Support for Future Pinball?
- Replies: 14
- Views: 9961
Re: Support for Future Pinball?
It works very well now
- Sat Oct 28, 2006 1:06 am
- Forum: Feedback and Feature Requests
- Topic: Support for Future Pinball?
- Replies: 14
- Views: 9961
Re: Support for Future Pinball?
The new FP with TIR support has been released. It seems though that also TIR game list has to be updated...
- Fri Sep 08, 2006 6:35 pm
- Forum: TrackIR Enhanced Game Discussions
- Topic: TrackIR Support - List of Requested Games
- Replies: 113
- Views: 219295
Re: TrackIR Support - List of Requested Games
War Rock
http://www.warrock.net/
It is a game similar to BF2, it also has vehicles (tanks, helicopters, planes) and emplacements (guns), so TIR would be useful in that too.
http://www.warrock.net/
It is a game similar to BF2, it also has vehicles (tanks, helicopters, planes) and emplacements (guns), so TIR would be useful in that too.