Search found 23 matches

by Jabberwock
Wed Feb 20, 2008 1:37 pm
Forum: Feedback and Feature Requests
Topic: How about this in coming trackIR products
Replies: 15
Views: 13525

Re: How about this in coming trackIR products

<t>I'll repeat what I wrote in another thread: the easiest way to do such thing would be to make TIR work with NVidia stereo drivers. All you have to do is to change the in-game point of view depending on the TIR X and Y axis.<br/> <br/> I am not sure how cooperative NVidia people are, but if you pu...
by Jabberwock
Thu Feb 14, 2008 1:38 am
Forum: Feedback and Feature Requests
Topic: TrackIR and stereo vision
Replies: 1
Views: 2095

TrackIR and stereo vision

<r>I've seen that someone has already posted this:<br/> <br/> <URL url="http://www.youtube.com/watch?v=Jd3-eiid-Uw">http://www.youtube.com/watch?v=Jd3-eiid-Uw</URL><br/> <br/> However, my question is more specific - would it be possible to integrate TrackIR with NVidia 3d stereo software? Instead of...
by Jabberwock
Tue Nov 06, 2007 5:08 pm
Forum: TrackClip Pro
Topic: Do i need trackIR 4 to use TrackCLIP
Replies: 5
Views: 3666

Re: Do i need trackIR 4 to use TrackCLIP

<r>[quote=NaturalPoint - Vincent]The TrackClip Pro is an accesory for the TrackIR4, so the TrackIR4 is required. [/quote]<br/> <br/> No, it is not, if you have the vector expansion already... Just read this topic:<br/> <br/> <URL url="http://forum.naturalpoint.com/forum/ubbthreads.php?ubb=showflat&a...
by Jabberwock
Tue Oct 30, 2007 12:39 pm
Forum: TrackIR 4
Topic: How many axes in PPJoy?
Replies: 3
Views: 2384

Re: How many axes in PPJoy?

<t>Well, I got it right, finally.<br/> <br/> It seems that I had setup the "interface type" with two axes. After that nothing I did (either with "mapping the controller" or "interface type") was able to change that.<br/> <br/> I had to delete the whole interface type configuration and set a new one,...
by Jabberwock
Tue Oct 30, 2007 9:48 am
Forum: TrackIR 4
Topic: How many axes in PPJoy?
Replies: 3
Views: 2384

How many axes in PPJoy?

Did anyone manage to make PPJoy to work with all six axes? My TIR shows six axes, but PPJoy joystick shows only two...
by Jabberwock
Thu Jun 14, 2007 4:41 pm
Forum: TrackIR 1-3 & Vector Expansion
Topic: Anyone got GlovePIE working with TrackIR?
Replies: 2
Views: 2893

Anyone got GlovePIE working with TrackIR?

<t>Did anyone manage to get it working? PIE is excellent, adding TrackIR support would be great...<br/> <br/> I can find the device, its data, turn red/green/blue LEDs on (but not illumination). However, there is not tracking, all values are zero.<br/> <br/> Another question: am I right that if I bu...
by Jabberwock
Sat Dec 30, 2006 10:50 am
Forum: TrackClip Pro
Topic: Why do we even need TrackClip Pro?
Replies: 3
Views: 4890

Why do we even need TrackClip Pro?

<t>I thought that one of the strongest selling points of TrackIR was that it did NOT need any wired attachments, just the reflective tape... Now we are offered this thing!<br/> <br/> Therefore the question is: is regular TrackIR really working as advertised? If it is, then there is really no need fo...
by Jabberwock
Thu Nov 02, 2006 10:33 am
Forum: Feedback and Feature Requests
Topic: Support for Future Pinball?
Replies: 14
Views: 9961

Re: Support for Future Pinball?

It works very well now
by Jabberwock
Sat Oct 28, 2006 1:06 am
Forum: Feedback and Feature Requests
Topic: Support for Future Pinball?
Replies: 14
Views: 9961

Re: Support for Future Pinball?

The new FP with TIR support has been released. It seems though that also TIR game list has to be updated...
by Jabberwock
Fri Sep 08, 2006 6:35 pm
Forum: TrackIR Enhanced Game Discussions
Topic: TrackIR Support - List of Requested Games
Replies: 113
Views: 219295

Re: TrackIR Support - List of Requested Games

War Rock
http://www.warrock.net/

It is a game similar to BF2, it also has vehicles (tanks, helicopters, planes) and emplacements (guns), so TIR would be useful in that too.