Search found 10 matches
- Tue Feb 04, 2014 3:50 am
- Forum: OptiTrack Data Streaming
- Topic: Arena to Unity streaming
- Replies: 45
- Views: 104662
Re: Arena to Unity streaming
Hello guys, I finished some work and created my first solution for Augmeneted Reality application based on OptiTrack, Vuforia, Unity and Android mobile device so I wanna show to you my first results. I write some paper to Journal about it now. There is some video presentation of the work: http://www...
- Wed Dec 11, 2013 5:33 am
- Forum: OptiTrack Data Streaming
- Topic: Problem with exact movement of objects
- Replies: 2
- Views: 2796
Re: Problem with exact movement of objects
Ok, I solved my problem. The problem was bad marker scale in the virtual reality. Now everything is OK. Real camera and virtual camera have a same Frustum what mean that position of virtual objects is acurate and if I set object size to 0.2f also in the real world it will be a 0.2 meter after overla...
- Tue Dec 10, 2013 8:45 am
- Forum: OptiTrack Data Streaming
- Topic: Problem with exact movement of objects
- Replies: 2
- Views: 2796
Problem with exact movement of objects
Hello. I started work with NatNet, OptiTrack and Vuforia - Augmented reality solutions in the Unity3D. Augmentation is good. But I need combine augmented reality with the Optitrack tracking system. From the vuforia I have one zero point which determines the marker. Next I have a zero point from Opti...
- Fri Dec 06, 2013 3:55 am
- Forum: OptiTrack Data Streaming
- Topic: NatNetLinux - NatNet packet reading library for Linux
- Replies: 1
- Views: 2603
Re: NatNetLinux - NatNet packet reading library for Linux
Good work. But there is also a direct packet example "PacketClient.cpp" for windows. I don't say that this example is nice code because it is C in C++ and is not multi-platform. But my solution is use boost::asio for socket connection and after your code will be multi-platform. Yo can crea...
- Wed Dec 04, 2013 9:10 am
- Forum: OptiTrack Data Streaming
- Topic: Arena to Unity streaming
- Replies: 45
- Views: 104662
Re: Arena to Unity streaming
morgan: I can't just update my plugin with "PacketClient.cpp" samples. It is impossible for Android because it is Linux and this example use win sockets. I will have to use Linux sockets. But it doesn't matter. Easier is implement all functionality to the .NET sockets script for Unity3D wi...
- Wed Nov 20, 2013 3:44 am
- Forum: OptiTrack Data Streaming
- Topic: Arena to Unity streaming
- Replies: 45
- Views: 104662
Re: Arena to Unity streaming
Hello, I have some first results. So I thing the NatNetML.dll is not directly compatible with the Unity3D. I din'd find solution how to links this lib directly to a C# scripts in the Unity project. So my solution is to create my own plugin "Optitrack_UnityPlugin.dll" in C++ language and us...
- Fri Nov 15, 2013 9:40 am
- Forum: OptiTrack Data Streaming
- Topic: Arena to Unity streaming
- Replies: 45
- Views: 104662
Re: Arena to Unity streaming
morgan Thank you for your infos. So I have a two separate ways how to implement client for OptiTrack systems: First way is use NatNetML.dll and create my own plugin (requires Unity Pro) or second is directly depacketize of NatNET packets within Unity C# script (it means create my own wrapper, yes?)...
- Mon Nov 04, 2013 2:31 am
- Forum: OptiTrack Data Streaming
- Topic: NatNet - Android data streaming
- Replies: 28
- Views: 27512
NatNet - Android data streaming
Hello, my name is Jan. I am working with OptiTrack system. I developed easy client application based on OpenGL and C++ in Eclipse. This app can connect to NatNet server running in Motive software and shows Rigid Body position in 3D. It was easy maybe 2 days. Next I need developed some similarity cli...
- Thu Oct 03, 2013 11:56 am
- Forum: Camera SDK
- Topic: g++ compilation
- Replies: 3
- Views: 4081
Re: g++ compilation
Yes I installed MSVC compiler and after compile exams in Eclipse ID with Microsoft compiler. Everything is running. But this is not solution for my future work. I will have to search some other solutions. I am looking forward to when gcc version will available.
- Wed Oct 02, 2013 3:56 am
- Forum: Camera SDK
- Topic: g++ compilation
- Replies: 3
- Views: 4081
g++ compilation
Hello, my name is Jan. I am software developer. I have at my university new OptiTrack system. I using Camera SDK 1.5. I need compile examples in g++ compilation for implementation to other software solutions based on g++. Are Camera SDK libraries (CameraLibrary2010S.dll) available for g++ compilatio...