Search found 6 matches

by hwang
Wed Feb 05, 2014 2:57 pm
Forum: Camera SDK
Topic: CameraSDK-TrackIR5, rotation order, axis, unit
Replies: 3
Views: 4287

Re: CameraSDK-TrackIR5, rotation order, axis, unit

2) yaw, pitch, and roll values are created from a 3x3 orientation matrix and then converted to degrees. The conversion uses an implementation described in detail here: http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToEuler 3) I believe the Euler conventions are: left-hande...
by hwang
Tue Jan 28, 2014 11:04 am
Forum: Tracking Tools
Topic: Rotation order in Tracking Tools
Replies: 4
Views: 8638

Re: Rotation order in Tracking Tools

@bencrossman Could you please update the link you posted?

They are invalid as of Jan 28, 2014.

Thanks!
by hwang
Tue Jan 28, 2014 11:03 am
Forum: Camera SDK
Topic: After Shutdown(), WaitForInitialization() fails
Replies: 2
Views: 3212

Re: After Shutdown(), WaitForInitialization() fails

@ beckdo Thanks for the reply!
by hwang
Tue Jan 28, 2014 11:02 am
Forum: Camera SDK
Topic: CameraSDK-TrackIR5, rotation order, axis, unit
Replies: 3
Views: 4287

CameraSDK-TrackIR5, rotation order, axis, unit

Hello, everyone! I'm working on a TrackIR5 camera with TrackClip tool, using CameraSDK version 1.5. I did a search in the forum, but didn't find the answer. Could anybody please tell me the following information? Or please kindly give a referring link? CameraLibrary::cModuleVectorProcessing::GetOrie...
by hwang
Thu Jan 02, 2014 8:16 pm
Forum: Camera SDK
Topic: Re-initializing CameraManager after Shutdown()
Replies: 2
Views: 3577

Re: Re-initializing CameraManager after Shutdown()

I have a similar problem here:

After calling Shutdown(), call to WaitForInitialization() will cause a "Access Violation" error.
by hwang
Thu Jan 02, 2014 1:37 pm
Forum: Camera SDK
Topic: After Shutdown(), WaitForInitialization() fails
Replies: 2
Views: 3212

After Shutdown(), WaitForInitialization() fails

Please correct me if my understanding of using CameraSDK is wrong. So, the regular routine to use CameraSDK is: #include "cameralibrary.h" using namespace CameraLibrary; CameraManager::X().WaitForInitialization(); Camera *camera = CameraManager::X().GetCamera(); if(!camera) { // failure } ...