Search found 3 matches

by tsvilans
Tue Dec 02, 2014 2:44 am
Forum: Motive
Topic: PacketClient packet calculation
Replies: 4
Views: 1327

Re: PacketClient packet calculation

I noticed this difference too (though in my case it was a difference of 4 bytes instead of 6). What's happening is that the numBytes value gives you the number of bytes in the payload, not the whole packet. The packet also includes the messageID (short - 2 bytes) and the numBytes (another short - 2 ...
by tsvilans
Tue Dec 02, 2014 2:35 am
Forum: OptiTrack Data Streaming
Topic: Motive to Unity
Replies: 28
Views: 22810

Re: Motive to Unity

Thanks, Dustin, really looking forward to it!
by tsvilans
Mon Dec 01, 2014 11:29 am
Forum: OptiTrack Data Streaming
Topic: Motive to Unity
Replies: 28
Views: 22810

Re: Motive to Unity

Hi, I am also trying to get RigidBody + Marker motions into Unity, however I am directly unpacking the NatNet packet in Unity with C#. I've got it running, however I cannot get frame data from Motive correctly. When I send a model info request (message type 4), I am able to extract all the correct i...