Search found 526 matches

by steven.andrews
Fri Sep 13, 2019 9:22 am
Forum: General OptiTrack Support
Topic: Flex3 and Flex13 - mixing
Replies: 3
Views: 189

Re: Flex3 and Flex13 - mixing

Hi Tanaka, Replacing Flex 3 cameras with Flex 13 will not change anything. You will simply be running with a higher resolution camera that will be able to see markers better and farther. Best, Steven -- Steven Andrews OptiTrack | Senior Customer Support Engineer help.naturalpoint.com support@optitra...
by steven.andrews
Mon Sep 09, 2019 10:33 am
Forum: Motive
Topic: New Skeleton Solver at Siggraph
Replies: 3
Views: 197

Re: New Skeleton Solver at Siggraph

Hi Hogan,

Glove integration and the new solve will not be available until the release of Motive 3.0

Best,
Steven
--
Steven Andrews
OptiTrack | Senior Customer Support Engineer
help.naturalpoint.com
support@optitrack.com
by steven.andrews
Tue Sep 03, 2019 11:43 am
Forum: OptiTrack Data Streaming
Topic: Slim 13 and prime 13 compatibility
Replies: 3
Views: 99

Re: Slim 13 and prime 13 compatibility

My pleasure, Yes, if there is an IR light source then the passive markers should reflect the light back to the camera and be trackable. Our LEDs strobe with the frame rate of the camera, which allows them to draw more power and illuminate farther. Using an external and continuous light source, the o...
by steven.andrews
Tue Aug 27, 2019 3:44 pm
Forum: OptiTrack Data Streaming
Topic: Slim 13 and prime 13 compatibility
Replies: 3
Views: 99

Re: Slim 13 and prime 13 compatibility

Hello arslan_kzn, The Slim 13E and Prime 13 camera can be used together. You will just need to note that the Slim camera does not have an IR light source, so will only see active markers. If you have any other questions, feel free to reach out to us directly. Best, Steven -- Steven Andrews OptiTrack...
by steven.andrews
Mon Aug 26, 2019 11:27 am
Forum: VR
Topic: Planned Update Schedule for Unreal Engine Plugin compatible with 4.22
Replies: 1
Views: 88

Re: Planned Update Schedule for Unreal Engine Plugin compatible with 4.22

Hi Peter, Thanks for reaching out to us regarding the plugin. I am sorry it has taken so long to get an update out there; we have been putting a lot of focus into an upcoming Motive release. Unfortunately, the plugin development has been delayed until we complete other development work. We hope to p...
by steven.andrews
Wed Aug 21, 2019 11:10 am
Forum: Motive
Topic: Motive 2.1.2 is now available
Replies: 0
Views: 111

Motive 2.1.2 is now available

Motive 2.1.2 is now available With an expanded feature set and redesigned user interface, Motive 2.1 advances it’s precision human and object tracking capabilities across VR, animation, movement sciences and robotics applications. Notable new features include: Improved six rigid body skeleton solve...
by steven.andrews
Wed Aug 21, 2019 11:09 am
Forum: Announcements
Topic: Motive 2.1.2 is now available
Replies: 0
Views: 114

Motive 2.1.2 is now available

Motive 2.1.2 is now available With an expanded feature set and redesigned user interface, Motive 2.1 advances it’s precision human and object tracking capabilities across VR, animation, movement sciences and robotics applications. Notable new features include: Improved six rigid body skeleton solve...
by steven.andrews
Wed Aug 14, 2019 11:30 am
Forum: General OptiTrack Support
Topic: OptiTrack Cameras Interference with HTC Vive Pro Tracking
Replies: 1
Views: 134

Re: OptiTrack Cameras Interference with HTC Vive Pro Tracking

Hi swenninger, Unfortunately, as Vive pushes driver updates they potentially change the frequencies that the documentation originally described syncing too. They regularly make changes that require adjustments to the offsets. You can try playing with the offset values to see if you find a new config...
by steven.andrews
Wed Aug 14, 2019 11:08 am
Forum: VR
Topic: Oculus Update
Replies: 11
Views: 376

Re: Oculus Update

Thanks for the update. It is unfortunate, the route that the Oculus updates have taken. They used to be the more open platform, but this seems to have changed. We now stir people toward the Vive, as they have begun opening their platform to allow us better integration. Cheers, Steven -- Steven Andre...
by steven.andrews
Mon Aug 05, 2019 10:33 am
Forum: Motive
Topic: New Skeleton Solver at Siggraph
Replies: 3
Views: 197

Re: New Skeleton Solver at Siggraph

Hello UntitledProject, Thanks for checking with the community regarding our new solver. We hope to have a new version of Motive in the next several months, and this should include the new solve. I believe the active gloves will be supported in this release as well. For more information, please feel ...