Search found 2 matches

by Digitom
Wed Jan 13, 2016 9:11 am
Forum: Motive
Topic: Error when importing .bvh to 3DS max
Replies: 3
Views: 6555

Re: Error when importing .bvh to 3DS max

Managed to get the bone names working by setting motionbuilder names to false when exporting. But now the skeleton is just frozen in Max when I import the BVH file.

Anyone have the same issues?
by Digitom
Wed Jan 13, 2016 9:09 am
Forum: Motive
Topic: Error when importing .bvh to 3DS max
Replies: 3
Views: 6555

Re: Error when importing .bvh to 3DS max

I am also having problems exporting BVH files from Motive to Max.

I managed to get the bone names working by setting MotionBuilder names to false when exporting, but when I load the bvh on the skeleton in Max, it's frozen with the hands sticking out.

Anyone else have similar issues?