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- Thu Mar 03, 2016 6:50 am
- Forum: Motive
- Topic: Can't export skeleton animations with certain markersets
- Replies: 1
- Views: 5804
Can't export skeleton animations with certain markersets
Hi there. Using Motive 1.9.0 (64bit). I'm exporting to binary .FBX and open the animations either in MotionBuilder or straight to Unity3D. This works fine for my mocap recordings fine when using a "complete" markerset (i.e. :"Baseline + Hinged Toe + Fingers"). Today I was looking...