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by jan
Thu Mar 03, 2016 6:50 am
Forum: Motive
Topic: Can't export skeleton animations with certain markersets
Replies: 1
Views: 5804

Can't export skeleton animations with certain markersets

Hi there. Using Motive 1.9.0 (64bit). I'm exporting to binary .FBX and open the animations either in MotionBuilder or straight to Unity3D. This works fine for my mocap recordings fine when using a "complete" markerset (i.e. :"Baseline + Hinged Toe + Fingers"). Today I was looking...