When Unreal starts,
If you start looking back in the real world, you have to start looking back in the game too,
In the game is looking at the front.
It's the same thing as in 4.17.
I used only the optitrackOrigin and OptitrackPawn on my empty project.
Help me plz.
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- Thu Dec 14, 2017 7:09 pm
- Forum: VR
- Topic: [Unreal4.17] Optitrack Dont setting Initialize HMD Rotation.
- Replies: 3
- Views: 1708