Search found 7 matches

by Henry_SF
Mon May 18, 2020 1:18 pm
Forum: OptiTrack MarketPlace
Topic: Selling Slim 13E full setup
Replies: 4
Views: 3056

Re: Selling Slim 13E full setup

Soled
by Henry_SF
Thu Apr 16, 2020 3:45 am
Forum: OptiTrack MarketPlace
Topic: Selling Slim 13E full setup
Replies: 4
Views: 3056

Re: Selling Slim 13E full setup

@AIO I have the same problem. But feel free to contact me here: aronbaron10557@gmail.com
by Henry_SF
Tue Mar 24, 2020 5:24 am
Forum: OptiTrack MarketPlace
Topic: Selling Slim 13E full setup
Replies: 4
Views: 3056

Selling Slim 13E full setup

Hi, I'm selling a nearly new Slim 13E setup. We used it for a pre-dev project (maybe 20 hours). The package includes: 1x Active BaseStation 6x Slim 13E 6x Cat6 calble 6x simple wall mounting 1x HW Key 1x Active Puck 2x Active Tag 1x CSA-200 Active Calibration Sqaure 1x CWA-500 Active Calibration Wan...
by Henry_SF
Sun Aug 18, 2019 5:22 am
Forum: OptiTrack MarketPlace
Topic: [want to buy] Flex 13 or Slim 13E located in BRAZIL
Replies: 5
Views: 4452

Re: [want to buy] Flex 13 or Slim 13E located in BRAZIL

Have complete setup with 6x Slim 13E.
by Henry_SF
Thu Jun 06, 2019 2:08 am
Forum: OptiTrack MarketPlace
Topic: Selling Slim 13E complete setup
Replies: 0
Views: 1529

Selling Slim 13E complete setup

Hi, we are selling a nearly new Slim 13E setup. We bought the setup a year ago for a pre-dev project and used it for maybe 20 hours. All components are in a perfect condition. The package includes: 1x Active BaseStation 6x Slim 13E 6x Cat6 calble 6x simple wall mounting 1x HW Key 1x Active Puck 2x A...
by Henry_SF
Thu Sep 06, 2018 11:32 am
Forum: OptiTrack MarketPlace
Topic: Selling Slim 13E Complete System
Replies: 5
Views: 4475

Re: Selling Slim 13E Complete System

Hi jamesksu,

do you still have cameras for sell?
by Henry_SF
Sat Mar 17, 2018 4:04 am
Forum: VR
Topic: Captured player in arcade game
Replies: 1
Views: 2359

Captured player in arcade game

Hi all, we want to use the OptiTrack system to capture a player in our VR arcade game. The idea is that the player can teleport between different levels/areas in our Unreal game to make most out of the space we are tracking. Example: The player walks from point A to point B and at point B he get's t...