Search found 13 matches

by refields
Sun Apr 16, 2006 3:53 am
Forum: Flight
Topic: TrackIR with large dlp tv
Replies: 2
Views: 2592

Re: TrackIR with large dlp tv

I have an LCD rear-projection TV I'm running with TrackIR. I just set the TrackIR head on top of the TV - works great!

http://www.cybermesa.com/~grumps/gameseat.htm
by refields
Sun Apr 16, 2006 3:47 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Love it! But I think I am developing problems.
Replies: 10
Views: 6675

Re: Love it! But I think I am developing problems.

<t>Another thing to check is the aim of the tracking head. If it isn't getting a good view of your head throughout your range of motion, it can't track.<br/> <br/> There was another post somewhere on some guidelines on how to make sure it is aimed properly for good tracking.<br/> <br/> Another possi...
by refields
Sun Apr 16, 2006 3:31 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Big problem with combat sims -
Replies: 28
Views: 21170

Re: Big problem with combat sims -

<t>If you want, you could forward those explanation pages to the sim software publishers and help them make their sims more realistic.<br/> <br/> This isn't NaturalPoint's problem and is basically impossible for them to fix. All they do is track your hrad. It's up to the sim software guys to use tha...
by refields
Sat Mar 18, 2006 4:34 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Guns don't aim correctly
Replies: 3
Views: 2308

Re: Guns don't aim correctly

<t>Hey Cas,<br/> <br/> Yep - that's how it happens in real life.<br/> <br/> The bullets only know which way they were aimed at the time they were fired. If you are pulling up then the tracers will appear to drop away.<br/> <br/> Sit on the runway and fire - the bullets should appear to track normall...
by refields
Sat Mar 18, 2006 4:21 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: TrackIR 3 with Projector
Replies: 7
Views: 4230

Re: TrackIR 3 with Projector

<t>One more update <br/> <br/> I don't believe there is any modulation or if there is, it doesn't matter. The TrackIR will track a flashlight bulb just fine.<br/> <br/> I also tried to see how well it would see conventional red LEDs - not very well. But it did see them.<br/> <br/> That said, I think...
by refields
Sat Mar 18, 2006 4:02 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: TrackIR 3 with Projector
Replies: 7
Views: 4230

Re: TrackIR 3 with Projector

<t>Update - I just remembered the "Light Filtering" option under "Settings". If you turn that down to minimum, it will work with a piece of plate glass.<br/> <br/> The image was fairly faint but it was there and it tracked.<br/> <br/> If the illumination LEDs are not modulated, then a person could a...
by refields
Sat Mar 18, 2006 3:50 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: TrackIR 3 with Projector
Replies: 7
Views: 4230

Re: TrackIR 3 with Projector

<t>Hi Rick,<br/> <br/> I just tried it - both with a mirror and with a piece of plate glass using the View/Tracking option in the software.<br/> <br/> The mirror method works great. The plate glass idea doesn't - at least not the way I was doing it. The TrackIR could see the reflectors through the g...
by refields
Wed Mar 15, 2006 12:42 pm
Forum: TrackIR 1-3 & Vector Expansion
Topic: TrackIR 3 with Projector
Replies: 7
Views: 4230

Re: TrackIR 3 with Projector

<t>TrackIR images in the near infrared. That's why you can just see the glow of the illumination LEDs. They don't look bright to us because we don't see well in the near IR and what they emit and what we see just barely overlap.<br/> <br/> All that said, a mirror should still work well enough at the...
by refields
Wed Mar 01, 2006 4:30 pm
Forum: TrackIR 1-3 & Vector Expansion
Topic: No Green Light
Replies: 16
Views: 13716

Re: No Green Light

<t>I had this happen too. All I did was quit the TrackIR software and then unplug the TrackIR, wait a moment, and plug it back in.<br/> <br/> It started working again when I re-opened the TrackIR software.<br/> <br/> As an aside, it happened when I fired up GT Legends without first firing up the Tra...
by refields
Sun Feb 26, 2006 2:33 pm
Forum: TrackIR 1-3 & Vector Expansion
Topic: Big problem with combat sims -
Replies: 28
Views: 21170

Re: Big problem with combat sims -

Here are four pages from actuall WWII manuals that illustrate what I was trying to describe in the previous message:



Discussion and more graphics:

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[ February 26, 2006, 09:36 PM: Message edited by: 475th_Grumps ]