Search found 6 matches
- Thu Jun 15, 2006 9:59 am
- Forum: Feedback and Feature Requests
- Topic: Switching axis
- Replies: 0
- Views: 1783
Switching axis
<t>Gents, I have a TIR3 pro and I realyllwould like to switch axis<br/> <br/> In gameI want to be able to rotate my head and zoom in out.<br/> <br/> Zoom in and out is easy and means moving my RL head back and forwards.<br/> <br/> To roate my virtual head I also have to rotate my RL head.<br/> <br/>...
- Wed Sep 28, 2005 2:24 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Mixing axis?
- Replies: 7
- Views: 4108
Re: Mixing axis?
A pitty, but thanks for the info
[ September 28, 2005, 10:21 AM: Message edited by: Hansundfranz ]
[ September 28, 2005, 10:21 AM: Message edited by: Hansundfranz ]
- Tue Sep 27, 2005 7:51 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Mixing axis?
- Replies: 7
- Views: 4108
Re: Mixing axis?
<t>I�ll try to explain it better.<br/> <br/> I wear relatively small glasses so when turning my real head and looking back with the eyes I might look on the frame of my glasses.<br/> <br/> In game I want my virtual head to jaw, pitch and the Z axis for a view zoom, while my real head moves in x,y ...
- Tue Sep 27, 2005 4:12 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Mixing axis?
- Replies: 7
- Views: 4108
Re: Mixing axis?
Without vector there is no difference for the sensor as it just sees movement of the dot in X,Y and of course no zooming without vector.
Do employes of Naturalpoint actually do support on that forum or is it only user to user?
Do employes of Naturalpoint actually do support on that forum or is it only user to user?
- Mon Sep 26, 2005 8:12 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Mixing axis?
- Replies: 7
- Views: 4108
Re: Mixing axis?
Hello, anybody out there?
- Fri Sep 23, 2005 7:57 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Mixing axis?
- Replies: 7
- Views: 4108
Mixing axis?
<t>Hey guys what I�d like to do is the following<br/> <br/> If my real head moves left /right while still pointing at the monitor (straight ahead) I want my virtual head to rotate counerclockwise/ clockwise.<br/> <br/> I do not want to rotate my real head to have my virtual head rotate<br/> <br/> ...