Search found 6 matches

by Hansundfranz
Thu Jun 15, 2006 9:59 am
Forum: Feedback and Feature Requests
Topic: Switching axis
Replies: 0
Views: 1783

Switching axis

<t>Gents, I have a TIR3 pro and I realyllwould like to switch axis<br/> <br/> In gameI want to be able to rotate my head and zoom in out.<br/> <br/> Zoom in and out is easy and means moving my RL head back and forwards.<br/> <br/> To roate my virtual head I also have to rotate my RL head.<br/> <br/>...
by Hansundfranz
Wed Sep 28, 2005 2:24 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Mixing axis?
Replies: 7
Views: 4108

Re: Mixing axis?

A pitty, but thanks for the info

[ September 28, 2005, 10:21 AM: Message edited by: Hansundfranz ]
by Hansundfranz
Tue Sep 27, 2005 7:51 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Mixing axis?
Replies: 7
Views: 4108

Re: Mixing axis?

<t>I�ll try to explain it better.<br/> <br/> I wear relatively small glasses so when turning my real head and looking back with the eyes I might look on the frame of my glasses.<br/> <br/> In game I want my virtual head to jaw, pitch and the Z axis for a view zoom, while my real head moves in x,y ...
by Hansundfranz
Tue Sep 27, 2005 4:12 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Mixing axis?
Replies: 7
Views: 4108

Re: Mixing axis?

Without vector there is no difference for the sensor as it just sees movement of the dot in X,Y and of course no zooming without vector.

Do employes of Naturalpoint actually do support on that forum or is it only user to user?
by Hansundfranz
Mon Sep 26, 2005 8:12 pm
Forum: TrackIR 1-3 & Vector Expansion
Topic: Mixing axis?
Replies: 7
Views: 4108

Re: Mixing axis?

Hello, anybody out there?
by Hansundfranz
Fri Sep 23, 2005 7:57 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Mixing axis?
Replies: 7
Views: 4108

Mixing axis?

<t>Hey guys what I�d like to do is the following<br/> <br/> If my real head moves left /right while still pointing at the monitor (straight ahead) I want my virtual head to rotate counerclockwise/ clockwise.<br/> <br/> I do not want to rotate my real head to have my virtual head rotate<br/> <br/> ...