Search found 9 matches
- Tue Nov 25, 2003 10:13 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: TIR delay while in use problem
- Replies: 9
- Views: 6775
Re: TIR delay while in use problem
<r>Thanks for the replies Charlie.<br/> <br/> I was testing using both 2.0 and 1.0 USB ports. The 2 * 1.0 usb ports are on the motherboard, and a feed cable comes from the M/B to an expansion slot adding 4 USB 2.0's, <br/> <br/> I've not had any 3.xx version working as stable as nice as 2.xx yet! An...
- Tue Nov 25, 2003 2:04 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: TIR delay while in use problem
- Replies: 9
- Views: 6775
Re: TIR delay while in use problem
I bumping this, Because it's exactly what I'm getting. And unplugging and plugging the track IR did correct the problem immediatly. But rebooting it returns to delayed mode
- Tue Nov 25, 2003 1:50 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: 3.03, slow response in movement
- Replies: 5
- Views: 4059
Re: 3.03, slow response in movement
<t>I'm getting the slow delayed movement also. <br/> <br/> I have Windows 2k. and Track IR v3.03 Installed. Unplugged track Ir and it's ok again<br/> <br/> My jittering I thought went away and hasn't , <br/> <br/> I have a via Motherboard KT400 USB2.0 and USB 1.0 . <br/> <br/> Using 6 dots to make a...
- Tue Nov 18, 2003 11:39 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: TrackIR1 - 3.01 - very jittery
- Replies: 11
- Views: 8460
Re: TrackIR1 - 3.01 - very jittery
<r>Running W2k, I had v2.11 track IR version 1 <br/> and has been running smooth.<br/> <br/> Installed version 3.01 and I get a delay that can bee seen clearly. <br/> <br/> I also get the jerkyness when moving. The test tracking dot in the MOTION screen shows it jumping around as though it's detecti...
- Sat Jun 21, 2003 7:59 am
- Forum: Feedback and Feature Requests
- Topic: How about a different kind of a dead zone?
- Replies: 13
- Views: 12211
Re: How about a different kind of a dead zone?
<t>I know it's not about square or round, I was only makeing a suggestion that, if circular more difficult to implement than square.<br/> <br/> I'm still not sure if Jim understands That the dead zone goes the full length of both axis, and when the dead zone is set large up to 10 with the the speed ...
- Thu Jun 19, 2003 12:33 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: POLL: View limits in IL-2 FB
- Replies: 32
- Views: 29558
Re: POLL: View limits in IL-2 FB
<t>I haven't Voted yet: Read the 360 Degree thread why, I had a question for the Track-IR Coder/s that invovles future sims and this feature. <br/> <br/> I do have Three points to consider.<br/> <br/> Why Did the Hurricane Bother with a rear view Mirror?<br/> <br/> AND or following<br/> <br/> How lo...
- Tue Jun 17, 2003 1:20 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: 360 Needs to be Fixed for FB
- Replies: 41
- Views: 38121
Re: 360 Needs to be Fixed for FB
<t>On the subject of looking back, at a 6 o'clock view (sdoe did) and still doesit, actually, it swivels around 720 degrees, ! I used to fly on padlock too, and with someone on my six, I could move always out of their line of gun firet by flying all the time just looking 100 percent of the time at t...
- Tue Jun 17, 2003 1:09 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: 360 Needs to be Fixed for FB
- Replies: 41
- Views: 38121
Re: 360 Needs to be Fixed for FB
<t>I need to know something before I vote on the poll.<br/> <br/> Will the v2.01 Final View restrictions affect any future software games/applications by restricting them.<br/> <br/> If yes then I have to vote to allow the 180 degree option. even though I can't stand seeing it in my il2:FB experienc...
- Tue Jun 17, 2003 10:20 am
- Forum: Feedback and Feature Requests
- Topic: How about a different kind of a dead zone?
- Replies: 13
- Views: 12211
Re: How about a different kind of a dead zone?
<t>To INCLUDE another adjustible centre circlular dead zone (shown visibly like the software as in the drawing to make it clear when changing) would be BRILLIANT and very noticable. Because if it did OVERLAY with the existing linear axis deadzones I would personally lower the values to zero of those...