Search found 4 matches

by Lixma
Fri Oct 22, 2010 11:37 am
Forum: TrackIR 5
Topic: True-View bug/glitch
Replies: 7
Views: 4225

Re: True-View bug/glitch

Yeah, I wondered myself what would happen at the 'border' between non-True-View and True-View. Could get ugly.... :eek:
by Lixma
Fri Oct 22, 2010 12:53 am
Forum: TrackIR 5
Topic: True-View bug/glitch
Replies: 7
Views: 4225

Re: True-View bug/glitch

Hi, Seth. Thanks for the reply. I wonder, then, if it would be possible in a future software update to allow the user to customise where/when the True-View is applied? I'll try and explain. At the moment disabling True-View doesn't make that much difference when the player has their virtual head loo...
by Lixma
Wed Oct 20, 2010 5:18 pm
Forum: TrackIR 5
Topic: True-View bug/glitch
Replies: 7
Views: 4225

True-View bug/glitch

<r>Don't know if this has been brought up before but here goes. Moving the in-game head down and towards the screen results in a big 'step' and the virtual head jumps awkwardly back into place. Especially annoying with sims requiring you to move in for a closer look at the instrument panel.<br/> <br...
by Lixma
Fri Nov 10, 2006 8:55 am
Forum: Feedback and Feature Requests
Topic: Vertical head movement while looking behind.
Replies: 1
Views: 1723

Vertical head movement while looking behind.

<t>I might not explain this too well so bear with me.....<br/> <br/> The more you turn your 'real' head sideways the more uncomfortable it becomes to move your head up and down. In-game when looking over your virtual shoulder this makes precise glances up and down somewhat forced and awkward.<br/> <...