Search found 75 matches

by seanboyette
Sat Oct 02, 2010 8:29 am
Forum: General OptiTrack Support
Topic: Real time motion capture in Unity3D with OptiTrack
Replies: 13
Views: 17016

Re: Real time motion capture in Unity3D with OptiTrack

<t>Dave,<br/> <br/> Optitrack is optical mocap, so it just captures markers and their x,y,z data. A c3d point cloud is also just x,y,z data of the output points, a rigid would provide you with rotation (orientation) of that data.. typically the application in use takes the input of points and create...
by seanboyette
Fri Oct 01, 2010 12:14 pm
Forum: General OptiTrack Support
Topic: Real time motion capture in Unity3D with OptiTrack
Replies: 13
Views: 17016

Re: Real time motion capture in Unity3D with OptiTrack

<t>Dave,<br/> <br/> You could certainly write/add something similar to how the motionbuilder plug works - <br/> In short - it takes the output data (pointcloud) from the system and brings it into motionbuilder. The complexity is driving the character with the point cloud/rigid data.<br/> <br/> The S...
by seanboyette
Mon Apr 05, 2010 1:14 pm
Forum: OptiTrack MarketPlace
Topic: 12 camera system
Replies: 1
Views: 2946

12 camera system

<r>Team,<br/> I have a complete 12 cam solution for sale, includes computer, arena, 12 cams - with both hard mounts and the air mounts, a suit with markers, everything you need to capture, and in a durable box also includes three rubber props (M4, Beretta and sword). I love the system, but am leavin...
by seanboyette
Mon Apr 05, 2010 1:08 pm
Forum: OptiTrack MarketPlace
Topic: want to buy second hand optitrack system
Replies: 2
Views: 4545

Re: want to buy second hand optitrack system

Benlii - I have a 12cam system that is for sale - as I am leaving for the military...shoot me a PM or email at sean.t.boyette@fluidimages.com
by seanboyette
Tue Nov 24, 2009 10:13 pm
Forum: ARENA & Expression
Topic: RoboKi - Iphone Game!
Replies: 0
Views: 2346

RoboKi - Iphone Game!

Hey guys - Yes I am still around - still loving my system - am planning on getting Expressions soon. - but wanted to share with the community an iphone game done with Arena - exclusivly. Game number two is soon to be released, and we have plans to move to another platform. Anyone with a touch or iph...
by seanboyette
Fri Jul 24, 2009 7:36 pm
Forum: ARENA & Expression
Topic: Need help with Motionbuilder retargeting
Replies: 7
Views: 6709

Re: Need help with Motionbuilder retargeting

<t>John,<br/> <br/> I lurk around from time to time...<br/> <br/> It may even be easier for you - from MB 7.5 (I think) and up there is a BiPed Character Rig built in, so you may be able to use that, and have it driven by your other game Ready FBXes and and then export that perform your normal proce...
by seanboyette
Fri Jul 24, 2009 11:14 am
Forum: OptiTrack MarketPlace
Topic: FOR SALE - 12 cam solution
Replies: 4
Views: 5447

FOR SALE - 12 cam solution

<t>Gents, <br/> With the arrival of the new cameras I am intersting in upgrading to them, and am interested in selling my 12 cam v100 solution.<br/> <br/> Shoot me an email if you have an interest in a v100 12 cam solution at a discounted rate.<br/> <br/> I have spoken with Optitrack and they are ok...
by seanboyette
Fri Jul 24, 2009 11:12 am
Forum: ARENA & Expression
Topic: Need help with Motionbuilder retargeting
Replies: 7
Views: 6709

Re: Need help with Motionbuilder retargeting

<t>John,<br/> <br/> Are you exporting from MB to Max via bvh?<br/> or are you exporting from Arena to MB via bvh?<br/> <br/> if it is the latter - you should consider markerssets and then use those to drive an actor - and the actor to drive your character.<br/> <br/> I can go into a bit more detail ...
by seanboyette
Tue Dec 23, 2008 9:53 am
Forum: ARENA & Expression
Topic: Merry Christmas!
Replies: 3
Views: 3040

Re: Merry Christmas!

A rendered Version.

Click to watch.