Search found 2 matches
- Fri May 31, 2019 11:23 pm
- Forum: General OptiTrack Support
- Topic: UE4 - OptitrackHMDPawn parent class
- Replies: 1
- Views: 2121
Re: UE4 - OptitrackHMDPawn parent class
Turns out that the OptitrackSkeleton component in UE4 has a boolean defaulted to true to hide the mesh for invalid/unconnected motiv setups - setting this to false for purposes of debug testing the actors im making took care of this.
- Fri May 31, 2019 7:07 am
- Forum: General OptiTrack Support
- Topic: UE4 - OptitrackHMDPawn parent class
- Replies: 1
- Views: 2121
UE4 - OptitrackHMDPawn parent class
I've made a child class with OptitrackHMDPawn as the parent type - and this class is yeilding 0 rendered SkeletalMeshComponent when dragged to the scene...... Any skeleton i drag to teh scene that is setup within this class displays fine. Any other type of class that uses a SkeletalMeshComponent wor...