Search found 2 matches
- Thu Jul 09, 2020 7:25 am
 - Forum: Motive
 - Topic: 6 Rigid Bodies Skeleton streaming to Unity
 - Replies: 1
 - Views: 2636
 
Re: 6 Rigid Bodies Skeleton streaming to Unity
Hi, did you find a solution to this in the end? One thing that you should take definitely into account is that Unity is using a left-handed reference frame while Motive a right-handed one (as far as I know). I hope this might help.
					- Thu Jul 09, 2020 7:18 am
 - Forum: Motive
 - Topic: Skeleton bodies are not aligned in unity as in motive
 - Replies: 1
 - Views: 1735
 
Skeleton bodies are not aligned in unity as in motive
hi, I would like to visualize in Unity3D the skeleton as it is visualized in Motive. Something like that: maxresdefault.jpg However, when I stream to Unity3D the pose of the different limbs of the skeleton seems that the limbs are not well aligned. Does Motive do some sort of estimation of the relat...