Search found 7 matches

by Fabio
Thu Oct 08, 2020 1:29 am
Forum: Motive
Topic: Where to download Motive Skeletons?
Replies: 5
Views: 239

Re: Where to download Motive Skeletons?

Can confirm, that's what I did,

thank you
by Fabio
Tue Oct 06, 2020 4:42 am
Forum: Motive
Topic: Where to download Motive Skeletons?
Replies: 5
Views: 239

Re: Where to download Motive Skeletons?

My bad, what I meant is that I need to rig a character in Blender, import in Unreal and drive it by Motive, so I need the structure of the skeleton in Unreal to match the one in Motive. That's why I am searching for the one used in Motive, to import it in Blender and apply on my character.
by Fabio
Mon Oct 05, 2020 4:14 pm
Forum: Motive
Topic: Where to download Motive Skeletons?
Replies: 5
Views: 239

Re: Where to download Motive Skeletons?

Sorry, i meant I need to rig in Blender to use it in Unreal, driven by Motive, so I need the motive skeleton to replicate it exactly.
Can it be downloaded?
by Fabio
Mon Oct 05, 2020 6:30 am
Forum: Motive
Topic: Where to download Motive Skeletons?
Replies: 5
Views: 239

Where to download Motive Skeletons?

Hello,

i am rigging a character to drive by Motive, and I want to use a skeleton that is identical to the one used by Motive.
Where do I can download those skeletons, in FBX or other formats?

Thank you
by Fabio
Fri Sep 18, 2020 1:29 pm
Forum: Motive
Topic: Streaming Delay for Virtual Production (Unreal)
Replies: 4
Views: 337

Re: Streaming Delay for Virtual Production (Unreal)

I found a solution that seems to work very well. I have an array with flow of transform values for every unreal tick. So I look at a "macro" delay and then I lerp between that value and the previous. The alpha value makes the trick. Adjusting the alpha towards one value or the other allow me to sync...
by Fabio
Thu Sep 17, 2020 9:57 am
Forum: Motive
Topic: Streaming Delay for Virtual Production (Unreal)
Replies: 4
Views: 337

Re: Streaming Delay for Virtual Production (Unreal)

Hello, i am not familiar with TQueue, I don't know what is it for. Mi problem is that I am stucked to Unreal tick/framerate in blueprints, but there is a difference between tracking data and frame from the camera which is less then a frame, can this TQueue solve the problem? In alternative... what i...
by Fabio
Wed Sep 16, 2020 2:04 am
Forum: Motive
Topic: Streaming Delay for Virtual Production (Unreal)
Replies: 4
Views: 337

Streaming Delay for Virtual Production (Unreal)

Hello, this is my first post here, hello to everybody! When working in Virtual Production with mixed reality you need to match video input with tracking streaming. Usually tracking data input is very fast, while the camera signal is delayed by some milliseconds, and when you move the virtual camera ...