Search found 19 matches

by DanB
Tue Jun 28, 2011 1:28 pm
Forum: ARENA & Expression
Topic: Export .c3d and .fbx for me?
Replies: 1
Views: 2399

Export .c3d and .fbx for me?

<t>I recently sold my mocap system but forgot to export some tracks to c3d and fbx before selling it.<br/> <br/> Is there anyone here who could export 40 or so arena and expression clips to those formats for me? I don't need data smoothing. Each track is less than 30 seconds.<br/> <br/> I could pay....
by DanB
Sat Oct 16, 2010 6:02 am
Forum: ARENA & Expression
Topic: Softimage Face Robot
Replies: 2
Views: 4502

Re: Softimage Face Robot

Is face robot slow because your head geometry was high polygon?

Were you able to get a face robot rig to be a child of a softimage mocap rig driven by arena mocap data?
by DanB
Fri Oct 15, 2010 2:15 pm
Forum: ARENA & Expression
Topic: Softimage Face Robot
Replies: 2
Views: 4502

Softimage Face Robot

<t>We are thinking of purchasing softimage because of the mocap rigs and face robot.<br/> <br/> I searched the forum and there seems that people find it difficult to apply mocap onto face robot rigs. Is this true or has it been resolved?<br/> <br/> Does anyone have a sample softimage scene, which in...
by DanB
Wed Aug 11, 2010 10:57 am
Forum: ARENA & Expression
Topic: how to setup Head joint?
Replies: 2
Views: 2633

Re: how to setup Head joint?

<t>Hi, <br/> <br/> What would be the step by step way of doing that?<br/> <br/> We exported from expression with default fbx settings. I see that if i export as C3d there is an option for no head movement, but no option for FBX. <br/> <br/> How can i export no head movement by fbx from expression?<b...
by DanB
Mon Aug 09, 2010 6:29 pm
Forum: ARENA & Expression
Topic: how to setup Head joint?
Replies: 2
Views: 2633

how to setup Head joint?

<t>We recorded some face mocap, exported to our 3d program. In that program we are trying to setup the markers under a null which is under our head joint. When we do this the face moves all around as it did in the capture, but the head joint is stationary. So this give the appearance of the face pul...
by DanB
Wed Feb 10, 2010 10:56 am
Forum: ARENA & Expression
Topic: 3D Studio Max plugin now available
Replies: 53
Views: 118655

Re: 3D Studio Max plugin now available

<t>Ok i got all servers and host and bipeds to work but i am not seeing any update when i start streaming. I have set Arena to my server address in the streaming rollout. Is this correct or shouldi be putting in my client address? I have tried both neither starts motion in max.<br/> <br/> I am using...
by DanB
Tue Feb 09, 2010 3:07 pm
Forum: ARENA & Expression
Topic: 3D Studio Max plugin now available
Replies: 53
Views: 118655

Re: 3D Studio Max plugin now available

<t>Please help. I am getting "Biped Initialization failed" when clicking on "select biped.<br/> <br/> I have 2 bipeds in the drop down menu of the select biped dialog. I have tried both and neither work.<br/> <br/> Also i have tried to import motion as .bvh in the biped motion capture rollout but it...
by DanB
Mon Aug 24, 2009 11:36 am
Forum: OptiTrack MarketPlace
Topic: FOR SALE - 12 cam solution
Replies: 4
Views: 5470

Re: FOR SALE - 12 cam solution

We have sent you an email regarding the cameras for sale, from dbacs2194@msn.com...
by DanB
Sat Aug 22, 2009 3:02 pm
Forum: ARENA & Expression
Topic: One camera in sync not numbered...Cannot sync
Replies: 3
Views: 2758

One camera in sync not numbered...Cannot sync

<t>We have a 6 camera setup. When i plug all cameras into and sync i get:<br/> <br/> 1<br/> 2<br/> 3<br/> 4<br/> 5<br/> 0<br/> <br/> When i move the 0 camera around anywhere in the sync chain it always stays numbered 0.<br/> <br/> I've tried to put this one camera on different hubs, different order ...
by DanB
Sun Jul 12, 2009 5:35 pm
Forum: ARENA & Expression
Topic: Skeleton not following with point cloud.
Replies: 2
Views: 2410

Re: Skeleton not following with point cloud.

<t>Ok i got it working fine now. I went into the point cloud tab and switched off "auto reset" and put the radio button on "time". <br/> <br/> I've recorded at 100 fps. Is there anyway to make the recording have the same animation speed but play at 30 fps? Would i do this with the trajectorize setti...