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- Thu Dec 05, 2024 10:21 am
- Forum: OptiTrack Data Streaming
- Topic: Unity skeleton animator offset due to scaling (with manual work around)
- Replies: 1
- Views: 3174
Unity skeleton animator offset due to scaling (with manual work around)
Hi During experiments with an Optitrack system and a Unity I noticed an issue that is likely related to the issue described in the optitrack docs for this usecase . As I understood it, when animating an characters in Unity , the position, scale and rotation of the characters are done in reference to...