Search found 16 matches

by borton
Fri Dec 29, 2006 9:57 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Big problem with combat sims -
Replies: 28
Views: 21135

Re: Big problem with combat sims -

Sorry, has it been integrated with the latest software release?

If not, when do you intend to do it as I will not upgrade to TIR4 until you do.
by borton
Mon Apr 10, 2006 7:55 pm
Forum: TrackIR 1-3 & Vector Expansion
Topic: Big problem with combat sims -
Replies: 28
Views: 21135

Re: Big problem with combat sims -

So what happens next?
by borton
Sat Feb 25, 2006 8:09 pm
Forum: TrackIR 1-3 & Vector Expansion
Topic: Big problem with combat sims -
Replies: 28
Views: 21135

Re: Big problem with combat sims -

<t>quote: So you would want to have an option to switch the current profile from Vector to Dot mode on the fly and vise versa? I think that can be done pretty easily. Yes, please! <br/> <br/> BTW How does the Quote system work on these fora? It is not the same as most other ones, e.g. Shockwave, Sim...
by borton
Sat Feb 18, 2006 12:57 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Big problem with combat sims -
Replies: 28
Views: 21135

Re: Big problem with combat sims -

<t>quote: Granted, I'm not the programming expert here, but... This to me seems to be a problem with the game software and not with the TrackIR software.Whilst accepting that this is a possibilty, what are your grounds for claiming this?<br/> <br/> [ February 18, 2006, 07:58 AM: Message edited by: b...
by borton
Thu Feb 16, 2006 7:58 pm
Forum: TrackIR 1-3 & Vector Expansion
Topic: Big problem with combat sims -
Replies: 28
Views: 21135

Re: Big problem with combat sims -

<t>Absolutely, Cas141! I take it that the reticule was projected on to the gunsight plate. If so, it should not move about when you do.<br/> <br/> I've solved the problem of TIR not functioning with my hat turned round. Don't ask me how - it has just decided to work now!<br/> <br/> Vector Expansion ...
by borton
Wed Feb 15, 2006 8:48 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Big problem with combat sims -
Replies: 28
Views: 21135

Re: Big problem with combat sims -

<t>Chef-Scott I appreciate what you say. Unfortunately, the Spitfire reticule will never centre, wherever you position yourself. The Hurricane aint so bad.<br/> <br/> Rick, I am using your standard hat with the clip affixed to the peak. The reflector at the end of the peak is covered with black insu...
by borton
Wed Feb 15, 2006 3:05 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Big problem with combat sims -
Replies: 28
Views: 21135

Re: Big problem with combat sims -

<t>I posted this on the Wings of Victory forum which nobody seems to be looking at.<br/> <br/> quote: I am a bit concerned that nobody from NaturalPoint has attempted to answer the abnove problems.<br/> <br/> I do, however, have several of my own which have led me to switch off Vector Expansion.<br/...
by borton
Tue Feb 14, 2006 8:31 pm
Forum: Flight
Topic: TIR and Battle of Britain II:WOV
Replies: 4
Views: 9435

Re: TIR and Battle of Britain II:WOV

<t>I am a bit concerned that nobody from NaturalPoint has attempted to answer the abnove problems.<br/> <br/> I do, however, have several of my own which have led me to switch off Vector Expansion.<br/> <br/> 1. When 3d starts, the view can be anywhere and has to be re-centred manually using the TIR...
by borton
Tue Nov 08, 2005 8:33 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: TrackIR + VE with BoBII Wings of Victory
Replies: 5
Views: 3348

Re: TrackIR + VE with BoBII Wings of Victory

Doh! I should've thought of that!

Knew that roll of black insulating tape would come in useful one day.
by borton
Tue Nov 08, 2005 4:05 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: TrackIR + VE with BoBII Wings of Victory
Replies: 5
Views: 3348

Re: TrackIR + VE with BoBII Wings of Victory

<t>Thanks, Barred! That seems to have done the trick. The distance between the Vector clip and the average of the 3 reflectors is about 24ins. Because of my CopyCat system, I can't really vary this.<br/> <br/> If it works, attached is a relevent screen shot. (It did! )<br/> <br/> <br/> <br/> BTW Wha...