Search found 6 matches
- Fri Jul 20, 2012 8:43 am
- Forum: TrackIR 5
- Topic: Createing a spot style deadzone, and not cross shaped
- Replies: 14
- Views: 10925
- Wed Feb 15, 2012 12:09 pm
- Forum: TrackIR 5
- Topic: Createing a spot style deadzone, and not cross shaped
- Replies: 14
- Views: 10925
- Wed Jan 25, 2012 9:49 am
- Forum: TrackIR 5
- Topic: Createing a spot style deadzone, and not cross shaped
- Replies: 14
- Views: 10925
Re: Createing a spot style deadzone, and not cross shaped
<r>I understand that the spot deadzone is easier if the axes are locked, but don't see the requirement.<br/> <br/> Also, I think you could get away without any major UI revamp, just a "small" new (experimental) feature added.<br/> <br/> I was hoping you would employ me to implement this <E>;)</E>, b...
- Mon Jan 16, 2012 10:26 am
- Forum: TrackIR 5
- Topic: Createing a spot style deadzone, and not cross shaped
- Replies: 14
- Views: 10925
Re: Createing a spot style deadzone, and not cross shaped
don't be so harsh now. the issue was originally misunderstood, and clarified about year and a half later; when it was also acknowledged by the support team.
but, your disappointment is still valid; so, how's it progressing, guys?
but, your disappointment is still valid; so, how's it progressing, guys?
- Thu Oct 06, 2011 4:43 pm
- Forum: TrackIR 5
- Topic: Createing a spot style deadzone, and not cross shaped
- Replies: 14
- Views: 10925
Re: Createing a spot style deadzone, and not cross shaped
these might be best implemented on the generated head direction vector (or rather "ray").
oowh, i've already solved the problem in my head (minor pun intended), now i can't wait to experience it..
oowh, i've already solved the problem in my head (minor pun intended), now i can't wait to experience it..
- Sun Sep 25, 2011 2:45 am
- Forum: TrackIR 5
- Topic: Createing a spot style deadzone, and not cross shaped
- Replies: 14
- Views: 10925
Re: Createing a spot style deadzone, and not cross shaped
<r>hmm. Vincent, I don't think you quite understood the original poster. I am on the forums looking for hints for what I think is the same thing Warrentheo is asking for:<br/> <br/> I would like to adjust my dead zone such that breaking it for one rotation axis also broke it for the other rotation a...