Search found 82 matches

by BM357_TinMan
Mon Jan 09, 2006 3:16 pm
Forum: Flight
Topic: FLASH-X-Plane 8.10 natively supports TrackIR!
Replies: 16
Views: 19681

Re: FLASH-X-Plane 8.10 natively supports TrackIR!

<t>Track IR DOES work in V8.2. You have to press Ctl O to get it to work.<br/> <br/> However VE does NOT work and most cockpits are pretty crude as of yet. shadetreemicroaviation makes a couple of pretty good panable cockpits though. They call them "3d" but I have a fealing they are like the IL2 sty...
by BM357_TinMan
Thu Nov 10, 2005 11:59 am
Forum: TrackIR 4
Topic: Translation Issue
Replies: 11
Views: 5644

Re: Translation Issue

<t>It may take someone with more math background than engineers to solve that one. I expect that the algorithmns and higher order diff eq's needed to calculate the 4 specific differnt variables are varying with respect to each other at the same time would take someone with a PHD in MATHEMATICS not e...
by BM357_TinMan
Thu Nov 10, 2005 8:13 am
Forum: TrackIR 4
Topic: Much of an improvement over the 3Pro?
Replies: 31
Views: 12140

Re: Much of an improvement over the 3Pro?

<t>Guys,<br/> <br/> The deal is NOW they are offering the Vector/TrackIR as a unit...period.<br/> <br/> If you want to upgrade, you have to buy the unit.<br/> <br/> If you don't want to upgrade, the product you already have is still being supported by the software and still works as good as it ever ...
by BM357_TinMan
Thu Nov 10, 2005 8:04 am
Forum: TrackIR 4
Topic: Translation Issue
Replies: 11
Views: 5644

Re: Translation Issue

<t>No, most of the time, it tracks pretty well. What I mean is, the relative axis should translate with the perspective orientation of the in game head.<br/> <br/> so when you are "looking back" in the game, you can lean the correct way and your head will lean the correct way.<br/> <br/> Right now t...
by BM357_TinMan
Thu Nov 10, 2005 6:51 am
Forum: TrackIR 4
Topic: Translation Issue
Replies: 11
Views: 5644

Translation Issue

<t>This is nice. The extra area that the TrackIR will be able to track in is a great improvement.<br/> <br/> BUT<br/> <br/> The biggest issue with Vector is the crazy translation issue. Is THIS going to be addressed? Until it is, vector is really limited to looking forward. It works great forward, b...
by BM357_TinMan
Thu Oct 20, 2005 2:17 pm
Forum: Flight
Topic: How to turn on the TrackIR support.
Replies: 2
Views: 3970

Re: How to turn on the TrackIR support.

lol,

I'm glad to see that I am obviously not the only one that had this problem....
by BM357_TinMan
Tue Oct 18, 2005 12:41 pm
Forum: Flight
Topic: Frame Rates Dropping in game
Replies: 185
Views: 173325

Re: Frame Rates Dropping in game

<t>I have to ask, just out of curiosity<br/> <br/> Are you using directx or Open GL<br/> o you guys that are having this framerate drop issue have v-sync enabled?<br/> <br/> I ask, because, with vsync enabled or in openGL mode, my MAX framerate is 60fps and I see post here of frame rates in excess o...
by BM357_TinMan
Fri Jun 10, 2005 4:26 am
Forum: Feedback and Feature Requests
Topic: Vector feature requests
Replies: 3
Views: 1280

Re: Vector feature requests

<t>For Item 1<br/> <br/> I too had this problem at first, but I found a really good work around for this problem.<br/> <br/> Assign a "center" (not with trackIR but in CFS3 itself) hotkey, then line up with the gunsight as best as you can. When you are ready to fire, hit the "center" key and viola, ...
by BM357_TinMan
Fri Apr 08, 2005 1:39 am
Forum: Feedback and Feature Requests
Topic: Just Wondering
Replies: 0
Views: 932

Just Wondering

<t>I made a couple of suggestiongs regarding V4 software and vector expansion and got the repsonse that those suggestions may be addressed in later builds of the software.<br/> <br/> I'm not looking for a timeline on implimentation,<br/> I was just wondering if I could get an update on whether or no...
by BM357_TinMan
Thu Apr 07, 2005 7:33 am
Forum: Flight
Topic: FLASH-X-Plane 8.10 natively supports TrackIR!
Replies: 16
Views: 19681

Re: FLASH-X-Plane 8.10 natively supports TrackIR!

Yea, it's great

Now Austin and the gang need to make some good 3d cockpits and implement 6dof and we'd be all set