Search found 126 matches

by yoshi
Fri Aug 27, 2010 8:56 pm
Forum: General OptiTrack Support
Topic: UPPER BODY skeleton (plus fingers)
Replies: 10
Views: 4653

Re: UPPER BODY skeleton (plus fingers)

Tracking of fingers is not supported at this time. You could try capturing with finger markers on but you'll need to manually label the trajectories in edit mode.
by yoshi
Fri Aug 27, 2010 8:51 pm
Forum: ARENA & Expression
Topic: SKELETON
Replies: 10
Views: 5722

Re: SKELETON

Yes version 1.5 supports assigning/removing of markers with assign toolbar.
by yoshi
Thu Aug 26, 2010 12:18 pm
Forum: ARENA & Expression
Topic: face robot name template?
Replies: 30
Views: 20216

Re: face robot name template?

I have forwarded the head rotation issue to Autodesk, hopefully they will get back to us with a solution.
by yoshi
Wed Aug 25, 2010 1:29 pm
Forum: ARENA & Expression
Topic: face robot name template?
Replies: 30
Views: 20216

Re: face robot name template?

Hi Rock,

The FaceRobot plugin we had was not made publically available. It required a custom build of FaceRobot.
by yoshi
Wed Aug 25, 2010 3:15 am
Forum: ARENA & Expression
Topic: face robot name template?
Replies: 30
Views: 20216

Re: face robot name template?

<r>Hi Craig,<br/> <br/> The c3d facing toward positive x axis should be ok. Even the FaceRobot's ROM c3d faces that way. I created name/face maps from your c3d file and was able to apply it to Rock, as long as head rotation is disabled. Once the head rotation is enabled, the head faces upward as you...
by yoshi
Thu Aug 19, 2010 5:28 pm
Forum: ARENA & Expression
Topic: SKELETON
Replies: 10
Views: 5722

Re: SKELETON

<r>Hello,<br/> <br/> It's possible to create partially markered skeleton, although tracking result will probably be less reliable. Requirement is to have the 4 waist markers. Please see the following video:<br/> <URL url="http://media.naturalpoint.com/ftp/npupload/video/partialcapture.wmv"><LINK_TEX...
by yoshi
Mon Aug 16, 2010 2:24 pm
Forum: ARENA & Expression
Topic: face robot name template?
Replies: 30
Views: 20216

Re: face robot name template?

Hello,

We'll consider naming the 33+4 face template markers to FaceRobot names in the future release, but currently they are not named that way.
by yoshi
Thu Jul 29, 2010 10:39 pm
Forum: ARENA & Expression
Topic: 3D Studio Max plugin now available
Replies: 52
Views: 63714

Re: 3D Studio Max plugin now available

Hi Ives,

You can use Max 2010 plugin on Max 2011.
by yoshi
Wed Jul 21, 2010 2:24 pm
Forum: ARENA & Expression
Topic: Unwanted Jiggles in Legs -- Help Please :)
Replies: 1
Views: 1013

Re: Unwanted Jiggles in Legs -- Help Please :)

<r>Hi Devero,<br/> <br/> If you assign markerset to actor manually instead of using the actor exported by the arena, does it reduce the jitter?<br/> <br/> If you can send your arena files(.pt2, .pt3, and .skl) and your motionbuilder files to <EMAIL email="support@naturalpoint.com">support@naturalpoi...
by yoshi
Wed Jun 30, 2010 2:51 pm
Forum: ARENA & Expression
Topic: head_root rotation doesn`t fit to the facemarkers
Replies: 3
Views: 1435

Re: head_root rotation doesn`t fit to the facemarkers

Can you send .pt2/.pt3/.fct files showing this problem to support@naturalpoint.com?