Search found 125 matches

by tvining
Sun May 02, 2010 5:58 am
Forum: ARENA & Expression
Topic: Foundation Motion Capture Poser charactor support ?
Replies: 5
Views: 2211

Re: Foundation Motion Capture Poser charactor support ?

<t>A Poser plugin for Daz Characters would be great. I have been using the Daz plugin, and then exporting a BVH, and importing that into Poser for Daz figures, which works pretty well for V4 and M4. <br/> <br/> I'm presently experimenting with exporting the BVH directly out of Arena and importing in...
by tvining
Sun Apr 25, 2010 5:19 pm
Forum: ARENA & Expression
Topic: Star Trek: Aurora part 4--full character animations
Replies: 7
Views: 4692

Re: Star Trek: Aurora part 4--full character animations

I really only started using the Optitrack on Part 4--the first 3 parts did not use mocap except for just a very few places.
by tvining
Thu Mar 11, 2010 7:21 pm
Forum: ARENA & Expression
Topic: Arena on mac?
Replies: 6
Views: 1774

Re: Arena on mac?

I use VM Ware Fusion instead of Bootcamp. It's cheap--$79--and super-stable, plus you can go from the windows environment to Mac and back live--Windows is just another window on your desktop, and you can even put a linked folder on your Windows desktop into your Mac environment.
by tvining
Wed Feb 10, 2010 4:24 pm
Forum: ARENA & Expression
Topic: Star Trek: Aurora part 4--full character animations
Replies: 7
Views: 4692

Re: Star Trek: Aurora part 4--full character animations

<r>Thanks! Those are Daz characters rendered in Cinema 4D, with mocap via Arena to Daz Studio to Poser to Cinema 4D. My workflow is outlined on my site at:<br/> <br/> <URL url="http://www.auroratrek.com/production.html">http://www.auroratrek.com/production.html</URL> (scroll down)<br/> <br/> --Tim</r>
by tvining
Sat Feb 06, 2010 10:11 am
Forum: ARENA & Expression
Topic: Star Trek: Aurora part 4--full character animations
Replies: 7
Views: 4692

Star Trek: Aurora part 4--full character animations

<r><URL url="http://www.auroratrek.com/Part4_1300_96_41.wmv">http://www.auroratrek.com/Part4_1300_96_41.wmv</URL><br/> <br/> This was my first extensive use of the Optritrack/Arena system. Still working on my cleanup technique, but overall I was very pleased with the quality and ease of use of the s...
by tvining
Sun Jan 17, 2010 10:22 pm
Forum: General OptiTrack Support
Topic: Help needed upgrading mocap system from 6 cameras to 8
Replies: 2
Views: 869

Re: Help needed upgrading mocap system from 6 cameras to 8

<t>I started with a 6-camera system in a 14'x14' area and the capture volume was far too small. I upgraded to 8 cameras with wide-angle lenses, and it made a huge difference, since instead of cameras being 14' apart, they are now about 18' apart, since they are set in the corners of the the 14'x14' ...
by tvining
Sun Sep 27, 2009 5:17 pm
Forum: ARENA & Expression
Topic: Trajectorizing procedure
Replies: 5
Views: 1659

Re: Trajectorizing procedure

What is the advantage of cleanup before trajectorizing vs. after?
by tvining
Sat Sep 19, 2009 11:40 am
Forum: ARENA & Expression
Topic: Motion Constraints?
Replies: 0
Views: 642

Motion Constraints?

<t>Is there any way to restrict rotation on a skeleton when capturing or maybe processing? My captures are very good overall, but one problem I have is that when an actor spreads their arms, like in a shrugging gesture, part of the resulting movement of the arms comes from the forearms moving side-t...
by tvining
Sun Sep 13, 2009 6:17 am
Forum: ARENA & Expression
Topic: BVH Export/Import
Replies: 2
Views: 1836

Re: BVH Export/Import

<t>Found the solution: there's a little check box on the Arena bvh export that turns on/off "single joint spine" (needs to be off). For Poser users, the other thing you need to do is open the bvh in a text editor and change "ab" to "abdomen" and then you're good to go. I'm using the latest version o...
by tvining
Sat Sep 12, 2009 2:38 pm
Forum: ARENA & Expression
Topic: BVH Export/Import
Replies: 2
Views: 1836

BVH Export/Import

<t>I have new cameras, the new software and a new version of Poser, and when I export a BVH from Arena and bring it into Poser it looks great--rock solid....however, as I discovered when I imported a motion with the character bending over, I found that the Arena data apparently has a bend for "chest...