Search found 126 matches
- Fri Aug 27, 2010 8:56 pm
- Forum: General OptiTrack Support
- Topic: UPPER BODY skeleton (plus fingers)
- Replies: 10
- Views: 8395
Re: UPPER BODY skeleton (plus fingers)
Tracking of fingers is not supported at this time. You could try capturing with finger markers on but you'll need to manually label the trajectories in edit mode.
- Fri Aug 27, 2010 8:51 pm
- Forum: ARENA & Expression
- Topic: SKELETON
- Replies: 10
- Views: 10299
Re: SKELETON
Yes version 1.5 supports assigning/removing of markers with assign toolbar.
- Thu Aug 26, 2010 12:18 pm
- Forum: ARENA & Expression
- Topic: face robot name template?
- Replies: 30
- Views: 30305
Re: face robot name template?
I have forwarded the head rotation issue to Autodesk, hopefully they will get back to us with a solution.
- Wed Aug 25, 2010 1:29 pm
- Forum: ARENA & Expression
- Topic: face robot name template?
- Replies: 30
- Views: 30305
Re: face robot name template?
Hi Rock,
The FaceRobot plugin we had was not made publically available. It required a custom build of FaceRobot.
The FaceRobot plugin we had was not made publically available. It required a custom build of FaceRobot.
- Wed Aug 25, 2010 3:15 am
- Forum: ARENA & Expression
- Topic: face robot name template?
- Replies: 30
- Views: 30305
Re: face robot name template?
<r>Hi Craig,<br/> <br/> The c3d facing toward positive x axis should be ok. Even the FaceRobot's ROM c3d faces that way. I created name/face maps from your c3d file and was able to apply it to Rock, as long as head rotation is disabled. Once the head rotation is enabled, the head faces upward as you...
- Thu Aug 19, 2010 5:28 pm
- Forum: ARENA & Expression
- Topic: SKELETON
- Replies: 10
- Views: 10299
Re: SKELETON
<r>Hello,<br/> <br/> It's possible to create partially markered skeleton, although tracking result will probably be less reliable. Requirement is to have the 4 waist markers. Please see the following video:<br/> <URL url="http://media.naturalpoint.com/ftp/npupload/video/partialcapture.wmv"><LINK_TEX...
- Mon Aug 16, 2010 2:24 pm
- Forum: ARENA & Expression
- Topic: face robot name template?
- Replies: 30
- Views: 30305
Re: face robot name template?
Hello,
We'll consider naming the 33+4 face template markers to FaceRobot names in the future release, but currently they are not named that way.
We'll consider naming the 33+4 face template markers to FaceRobot names in the future release, but currently they are not named that way.
- Thu Jul 29, 2010 10:39 pm
- Forum: ARENA & Expression
- Topic: 3D Studio Max plugin now available
- Replies: 53
- Views: 118084
Re: 3D Studio Max plugin now available
Hi Ives,
You can use Max 2010 plugin on Max 2011.
You can use Max 2010 plugin on Max 2011.
- Wed Jul 21, 2010 2:24 pm
- Forum: ARENA & Expression
- Topic: Unwanted Jiggles in Legs -- Help Please :)
- Replies: 1
- Views: 1874
Re: Unwanted Jiggles in Legs -- Help Please :)
<r>Hi Devero,<br/> <br/> If you assign markerset to actor manually instead of using the actor exported by the arena, does it reduce the jitter?<br/> <br/> If you can send your arena files(.pt2, .pt3, and .skl) and your motionbuilder files to <EMAIL email="support@naturalpoint.com">support@naturalpoi...
- Wed Jun 30, 2010 2:51 pm
- Forum: ARENA & Expression
- Topic: head_root rotation doesn`t fit to the facemarkers
- Replies: 3
- Views: 2655
Re: head_root rotation doesn`t fit to the facemarkers
Can you send .pt2/.pt3/.fct files showing this problem to support@naturalpoint.com?