You can email them to ericd@naturalpoint.com.
Thanks!
Search found 63 matches
- Thu Dec 30, 2004 6:43 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: TrackIR "loses" settings
- Replies: 4
- Views: 2734
- Wed Dec 29, 2004 6:11 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: TrackIR "loses" settings
- Replies: 4
- Views: 2734
Re: TrackIR "loses" settings
Is there any way you could send us screen shots of the various windows in the UI when the problem occurs? A movie of the motion as it happens would be nice if you can do it..
It sounds like you have the camera in an appropriate position.
It sounds like you have the camera in an appropriate position.
- Wed Dec 29, 2004 6:04 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: No movement in FS2004
- Replies: 9
- Views: 4765
Re: No movement in FS2004
We hope to have a new release out today that addresses the issues with French, Spanish and Itailian FS2004.
- Wed Dec 29, 2004 6:03 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Question about Games Installed After Vector
- Replies: 2
- Views: 2661
Re: Question about Games Installed After Vector
The current version of WWII Online only supports yaw and pitch (x and y). They are working on adding full 6DOF support for a future release.
- Mon Dec 27, 2004 10:58 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: FS2004 Spanish Version and Vector Expansion
- Replies: 11
- Views: 6495
Re: FS2004 Spanish Version and Vector Expansion
Thank you for posting the text. We should have a new release out soon that fixes this problem.
Thanks,
e
[ December 27, 2004, 06:06 PM: Message edited by: Eric Davison ]
Thanks,
e
[ December 27, 2004, 06:06 PM: Message edited by: Eric Davison ]
- Mon Dec 27, 2004 10:53 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: No movement in FS2004
- Replies: 9
- Views: 4765
Re: No movement in FS2004
<t>I noticed that you are from Italy. Are you running the localized version of FS2004 for Italian? If so, can you tell me exactly what it says in the upper right corner in red text when you switch to the virtual cockpit?<br/> <br/> Release 4.0.20 is known to work with the English and German versions...
- Mon Dec 20, 2004 4:42 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: My opinion on using Vector
- Replies: 22
- Views: 14133
Re: My opinion on using Vector
When this starts happening, open the tracking window. Make sure that all three dots are visible throughout your range of movement. Its likely that one or more of the dots isn't visible to the camera and that's when you start seeing the strange behavior...
- Fri Dec 17, 2004 4:26 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: 6DOF?
- Replies: 3
- Views: 2932
Re: 6DOF?
As of today the following games support 6DOF:
Microsoft Flight Simulator 2004
Microsoft Combat Flight Simulator 3
Aces High II (need version 2.01 patch 6)
More games are in development, we'll let you know as they are completed.
Microsoft Flight Simulator 2004
Microsoft Combat Flight Simulator 3
Aces High II (need version 2.01 patch 6)
More games are in development, we'll let you know as they are completed.
- Fri Dec 17, 2004 1:09 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: My opinion on using Vector
- Replies: 22
- Views: 14133
Re: My opinion on using Vector
One thing you could do is increase your acceleration for pitch in the down direction. The acceleration curves do not need to be uniform. This way it would require less movement to get the same response...
- Fri Dec 17, 2004 10:29 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: My opinion on using Vector
- Replies: 22
- Views: 14133
Re: My opinion on using Vector
<t>This is actually on our long list of things to do.. In the meantime, one of the users discovered that you can adjust the acceleration curve to 0 from the point you want to limit movement. This effectively limits how far you can move in a given axis...<br/> <br/> You'll have to create a profile fo...