Still working on it, i added a <Arma-Like> leaning system (First and 3rd person support, because only 1st person support would be called cheating :p)
https://www.youtube.com/watch?v=7S_Ea0jgDCA
(This is a mirror)
Search found 19 matches
- Mon Jan 12, 2015 4:03 pm
- Forum: TrackIR Enhanced Game Discussions
- Topic: [Released] TrackIR for Garry's mod
- Replies: 10
- Views: 17538
- Wed Dec 31, 2014 9:41 am
- Forum: TrackIR Enhanced Game Discussions
- Topic: [Released] TrackIR for Garry's mod
- Replies: 10
- Views: 17538
Re: [WIP] TrackIR for Garry's mod
Last up :
Released :
http://facepunch.com/showthread.php?t=1444180
https://github.com/ExtReMLapin/TrackIR
Happy new year
Released :
http://facepunch.com/showthread.php?t=1444180
https://github.com/ExtReMLapin/TrackIR
Happy new year
- Tue Dec 30, 2014 12:51 pm
- Forum: TrackIR Enhanced Game Discussions
- Topic: [Released] TrackIR for Garry's mod
- Replies: 10
- Views: 17538
Re: [WIP] TrackIR for Garry's mod
Update : https://www.youtube.com/watch?v=8XlZoIyXsnU
Still working on it the binary module is ready to be deployed but the Lua part is not finished, there is some bugs (addon conflict) with WAC (Aircraft addon (in ArmA, piloting without TrackIR is not really easy :p ))
Still working on it the binary module is ready to be deployed but the Lua part is not finished, there is some bugs (addon conflict) with WAC (Aircraft addon (in ArmA, piloting without TrackIR is not really easy :p ))
- Tue Dec 30, 2014 6:36 am
- Forum: TrackIR Enhanced Game Discussions
- Topic: [Released] TrackIR for Garry's mod
- Replies: 10
- Views: 17538
[Released] TrackIR for Garry's mod
Greetings, it's been a long time , last year (in October) we had the TrackIR api ,we worked on it from October (2013) to February (2014), in February our HDD's Dedicated server has burnt (That's what OVH said :V ) At the start (December to February) we tried to make a 100% c++ module but the Source ...
- Tue Sep 02, 2014 10:30 am
- Forum: TrackIR Enhanced Game Discussions
- Topic: Support for Skyrim?
- Replies: 31
- Views: 92112
Re: Support for Skyrim?
Greetings, So here we go, YES it's possible, but not using the original viewmodel system. Here is a mod for skyrim which modify original view system, it's an arma-like view system. http://www.nexusmods.com/skyrim/mods/49036/? It's a SKSE binary module, it would not be hard to add TrackIR api to this...
- Thu Oct 24, 2013 8:13 am
- Forum: First Person Shooters
- Topic: Assassins Creed, Splinter Cell please add
- Replies: 4
- Views: 8473
Re: Assassins Creed, Splinter Cell please add
Assassins Creed ?
It's not a FPS, so i don't think it's a good idea.
It's not a FPS, so i don't think it's a good idea.
- Mon Oct 21, 2013 12:42 pm
- Forum: First Person Shooters
- Topic: Garrys Mod
- Replies: 5
- Views: 12872
Re: Garrys Mod
Yeah, i did it yesterday, thanks for your answer
- Sun Oct 20, 2013 9:04 am
- Forum: First Person Shooters
- Topic: Garrys Mod
- Replies: 5
- Views: 12872
Re: Garrys Mod
Is the forum Dead ?
I'm still here and i'm leading a Developer team so i can code a module but i'll need some informations (SDK ?) to make it work.
Greetings.
I'm still here and i'm leading a Developer team so i can code a module but i'll need some informations (SDK ?) to make it work.
Greetings.
- Thu Jul 11, 2013 4:50 am
- Forum: First Person Shooters
- Topic: Garrys Mod
- Replies: 5
- Views: 12872
Re: Garrys Mod
Greetings :) I just bought TrackIR 5 and i'm playing Garry's mod , i'm a modder (Coding LUA on Garry's mod) I was interrested of the idea here . though I believe that the Source engine does not respond well when you try to separate view from aim, which is necessary to integrate TrackIR into a game Y...