Search found 1307 matches

by Seth Steiling
Mon Nov 10, 2008 10:27 am
Forum: TrackIR 1-3 & Vector Expansion
Topic: Keymapping question
Replies: 10
Views: 8952

Re: Keymapping question

A community member created the TrackMapper utility, which will allow you to map to keystrokes, but unfortunately, it's only compatible with 3.x software, which means that you won't be able to use it with TrackIR 4. We can add this capability to our feature wish list for our next software version. Th...
by Seth Steiling
Fri Nov 07, 2008 5:47 pm
Forum: First Person Shooters
Topic: TrackIR for Insurgency?
Replies: 5
Views: 9881

Re: TrackIR for Insurgency?

We haven't tested Insurgency now that it's available on Steam, but it worked previously, so I'm assuming it still does.

:)
by Seth Steiling
Fri Nov 07, 2008 2:53 pm
Forum: Flight
Topic: TrackIR to joystick's Hat Switch (possible solution) ?
Replies: 7
Views: 9098

Re: TrackIR to joystick's Hat Switch (possible solution) ?

<t>Hey guys, thanks for the feedback. As Vincent mentioned, joystick emulation is certainly something we're looking into for our next software release. We're not far enough along in its development to give any definitive answers on this, though.<br/> <br/> In general, our goal is to obtain support i...
by Seth Steiling
Fri Oct 31, 2008 2:02 pm
Forum: First Person Shooters
Topic: FPS Games e.g AA 2.8.4 or Dead Space Supported?
Replies: 1
Views: 4376

Re: FPS Games e.g AA 2.8.4 or Dead Space Supported?

<r>Hi Akira,<br/> <br/> We do have some support in America's Army, but it's currently pretty limited. The main obstacle has been how previous AA versions managed their view control and aiming. However, in 3.0/3.1, there is a good chance that they will have made separating the two quite simple, which...
by Seth Steiling
Thu Oct 30, 2008 9:21 am
Forum: TrackIR Enhanced Game Discussions
Topic: World of Subways Vol 1., New York Path, request.
Replies: 2
Views: 3850

Re: World of Subways Vol 1., New York Path, request.

We've got something in the works. ;)

Right now, we're still finalizing some contractual stuff with the developer. Hopefully that will be finished soon, so we can move on to implementation.
by Seth Steiling
Thu Oct 30, 2008 9:16 am
Forum: TrackIR 4
Topic: World of Warcraft?
Replies: 11
Views: 14577

Re: World of Warcraft?

<r>I don't believe this works in WOW, and I have been in communication with Blizzard to request this kind of basic implementation. As of yet, they haven't responded with anything especially encouraging. <E>:(</E> At least part of their dev team definitely knows about TrackIR, and is aware of how it ...
by Seth Steiling
Wed Oct 29, 2008 9:24 am
Forum: TrackIR 4
Topic: TrackIR with Project Torque
Replies: 22
Views: 12771

Re: TrackIR with Project Torque

:)

Hope you guys enjoy!
by Seth Steiling
Wed Oct 29, 2008 9:23 am
Forum: First Person Shooters
Topic: Will Far Cry 2 be supported?
Replies: 9
Views: 12094

Re: Will Far Cry 2 be supported?

<r>MrPix,<br/> <br/> Technically... no. <E>:)</E><br/> <br/> I do have the ear of someone that's doing some internal work for me within Ubisoft on this, but I don't think he's the final decision maker. He's introduced the idea to the dev team, so I'm just waiting to hear back if they're interested i...
by Seth Steiling
Tue Oct 28, 2008 3:40 pm
Forum: TrackIR 4
Topic: TrackIR with Project Torque
Replies: 22
Views: 12771

Re: TrackIR with Project Torque

OK, you guys should be good to go now. If you run one more game update, and then restart the TrackIR software, you should find that Project Torque is now in the games list.

If it still doesn't work, let us know.

Thanks, guys.
by Seth Steiling
Wed Oct 22, 2008 11:59 am
Forum: Flight
Topic: Track IR4 and Radar Contact
Replies: 2
Views: 1942

Re: Track IR4 and Radar Contact

Hi Jim,

TrackIR should have a very insignificant impact on your PC's performance... less than 1% draw on your system resources.

:)