quote:Originally posted by Eric Davison:
For the next release you will not have to edit this value again as the restriction has been removed.Great , THX!
Search found 60 matches
- Sun Dec 12, 2004 8:41 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: View limiting in registry ?
- Replies: 3
- Views: 2139
Re: CFS3
quote:Originally posted by droz:
when is this 'patch' for cfs 3 going to happen?*bump*...
...or is the new Naturalpoint software v.4 the only 'patch' I need?
[ December 11, 2004, 11:51 AM: Message edited by: DonULFonso ]
when is this 'patch' for cfs 3 going to happen?*bump*...
...or is the new Naturalpoint software v.4 the only 'patch' I need?
[ December 11, 2004, 11:51 AM: Message edited by: DonULFonso ]
- Tue Dec 07, 2004 2:10 am
- Forum: Feedback and Feature Requests
- Topic: Mapping ANALOG DirectX-buttons
- Replies: 13
- Views: 8499
Mapping ANALOG DirectX-buttons
<t>The one and only true issue I have with my TrackIR is finding enough free keys to map to the TIR's commands, especially the on/off- and the mode-toggle plus the center-function. The TIR's software doesn't allow to use chorded keys, the function-keys don't always get trapped properly, and anyway: ...
- Thu Nov 18, 2004 1:31 am
- Forum: TrackIR Enhanced Game Discussions
- Topic: Flashpoint
- Replies: 1
- Views: 2246
Re: Flashpoint
Only with the TackMapper, a tool that makes your TrackIR generate keyboard-characters.
I'm using it for OFP, with the level snap-views assigned to the level positions of the TrackMapper's matrix.
[ November 18, 2004, 08:33 AM: Message edited by: DonULFonso ]
I'm using it for OFP, with the level snap-views assigned to the level positions of the TrackMapper's matrix.
[ November 18, 2004, 08:33 AM: Message edited by: DonULFonso ]
- Mon Nov 15, 2004 11:42 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: AUTO-LOAD list: how to ADD games?
- Replies: 3
- Views: 2258
Re: AUTO-LOAD list: how to ADD games?
<t>I'm talking about games that are not enhanced just as well. For instance, I'm using the TrackIR via TrackMapper in OFP, RtCW, and other games that allow to either lean sideways or look around via the keypad.<br/> <br/> At the moment I have to manually start TrackIR and load a profile, then manual...
- Sat Nov 13, 2004 10:19 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: AUTO-LOAD list: how to ADD games?
- Replies: 3
- Views: 2258
AUTO-LOAD list: how to ADD games?
How do I add games to the auto-load list? There must be a way to do so, surely?
- Thu Sep 23, 2004 6:46 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Surrender 2
- Replies: 8
- Views: 3925
Re: Surrender 2
<t>Some sample profiles are on their way via e-mail, Frank, plus a graphical walk-through for the motion-page.<br/> <br/> One question I'd like to ask: do you use a programmable joystick? (I suppose you're using no no-name cheapo for FS, surely?)<br/> <br/> If so, then I'd recommend to map "center T...
- Wed Sep 22, 2004 11:07 pm
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Surrender 2
- Replies: 8
- Views: 3925
Re: Surrender 2
<t>OK, Frank,<br/> <br/> let's try to get it sorted .<br/> <br/> I installed the software according to the instructions given in the readme and during that process with the TrackIR disconnected. BTW, I run Windows XP.<br/> <br/> After the installation, I plugged in my TrackIR. Note that it's usually...
- Wed Sep 22, 2004 2:44 am
- Forum: TrackIR 1-3 & Vector Expansion
- Topic: Surrender 2
- Replies: 8
- Views: 3925
Re: Surrender 2
<t>Erm, what exactly is your problem?<br/> <br/> Too small dead-zones, I suppose, and too sensitive settings, probably? I for one had these issues when I got mine, and getting used to it can be a bitch at first. <br/> <br/> If you like I could send you some profiles with varying dead-zones and sensi...
- Tue Sep 21, 2004 6:29 am
- Forum: Flight
- Topic: Il2 FB Aces new patch out and LB view
- Replies: 5
- Views: 3233
Re: Il2 FB Aces new patch out and LB view
Have you tried to set it to "3"?
IIRC "1" means "game's limits", "2" is some "enhanced movement" and "3" is "full view".
Haven't checked it myself yet, though.
IIRC "1" means "game's limits", "2" is some "enhanced movement" and "3" is "full view".
Haven't checked it myself yet, though.