Search found 149 matches
- Sun Oct 25, 2009 12:08 pm
- Forum: OptiTrack SDK
- Topic: setting mask rectangles
- Replies: 0
- Views: 1801
setting mask rectangles
<t>Is there any magic to adding blocking rectangles via the OT SDK? I'm doing something very simple. Taking the center of the objects in the current frame, and then calling the Camera.AddBlockingRectangle method, subtracting and adding 10 to the center values to make a 20x20 rectangle centered on th...
- Sun Oct 25, 2009 12:03 pm
- Forum: OptiTrack SDK
- Topic: bug? Get Option Video Type
- Replies: 0
- Views: 1853
bug? Get Option Video Type
potential bug in the OT SDK:
calling GetOption with NP_OPTION_VIDEO_TYPE, seems to return 0(PC) even if it has been set to 2(Cam). The cam is verified to be working in mode 2 by looking at the drawn frames.
calling GetOption with NP_OPTION_VIDEO_TYPE, seems to return 0(PC) even if it has been set to 2(Cam). The cam is verified to be working in mode 2 by looking at the drawn frames.
- Sun Jul 19, 2009 7:11 pm
- Forum: OptiTrack SDK
- Topic: GetObjectData
- Replies: 6
- Views: 11142
Re: GetObjectData
<r>Been a LONG time. My day job has gotten in the way.<br/> <br/> Anyhow, resurrected my codebase, gave this another go, and its working fine in the latest SDK.<br/> <br/> Great news <E>:)</E><br/> <br/> However, I've noticed a behavior change.<br/> <br/> Now that I'm getting my frames this way, the...
- Sat Jan 17, 2009 11:00 pm
- Forum: Point Cloud SDK - 3D Point Tracking
- Topic: a problem about the data
- Replies: 4
- Views: 9801
- Fri Jul 25, 2008 7:45 am
- Forum: ARENA & Expression
- Topic: New ARENA software 1.3.035 beta available
- Replies: 10
- Views: 8482
Re: New ARENA software 1.3.035 beta available
<t>residual is up to about 1.5 - 2 cm. But its worth noting that my cameras are close around my volume. Closer than you'd have them if the lenses were longer. Which is the intent. More compact volume. Not larger volume.<br/> <br/> The calib values are more around .2. Some are sub .1.<br/> <br/> The ...
- Tue Jul 22, 2008 7:44 pm
- Forum: ARENA & Expression
- Topic: New ARENA software 1.3.035 beta available
- Replies: 10
- Views: 8482
Re: New ARENA software 1.3.035 beta available
<t>impressions:<br/> <br/> in camera masking is unclear. Can't tell if its working or not. Does it replace the existing masking or is there a specific way to turn it on?<br/> <br/> I now have all 8 cameras using 60 degree fov lenses. The calibration is running quite smoothly and the calib does seem ...
- Mon Jul 07, 2008 5:45 am
- Forum: ARENA & Expression
- Topic: Clarification on skeleton support
- Replies: 13
- Views: 13413
Re: Clarification on skeleton support
<t>sorry to barge in. related question out of curiosity:<br/> <br/> Does poser retarget BVH data on import or does it require that BVH data already be in the correct proportions for a character?<br/> <br/> Also, when you describe the movement as "jittery" do you mean noisy all over? Or is it more li...
- Fri Jul 04, 2008 4:28 pm
- Forum: OptiTrack SDK
- Topic: GetObjectData
- Replies: 6
- Views: 11142
Re: GetObjectData
okay, this one is officially driving me nuts. I've tried allocating a byte array and passing it through that ref a number of ways and none of them appear to be working. my latest: public static int DoFrameDump(INPCameraFrame camFrame) { int ret = 0; unsafe { byte* secbuff = stackalloc byte[4096]; re...
- Thu Jun 19, 2008 4:54 pm
- Forum: ARENA & Expression
- Topic: Manual Labeling of Data - Arena
- Replies: 3
- Views: 3182
Re: Manual Labeling of Data - Arena
<t>Birch, this has actually been a big concern of mine for some time as well. Trajectorization strips out point cloud data that's unlabeled. But that data could very easily be cleaned up externally if it would just survive the trajectorization and make its way out of the system via the c3d file expo...
- Thu Jun 19, 2008 4:32 pm
- Forum: ARENA & Expression
- Topic: Sincronization
- Replies: 6
- Views: 4898
Re: Sincronization
<t>its not automatic but it could work for a limited setup:<br/> <br/> marker up a rigid body and at the head of the take, drop it onto the force place. You'll see the impact in both arena and on the force plate data, and that will allow you to sync a take when you merge the data after the fact.<br/...