Unity Plugin 1.3.1 now available

Official public notices by NaturalPoint Staff. (read only area)
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steven.andrews
NaturalPoint Employee
NaturalPoint Employee
Posts: 617
Joined: Mon Jan 19, 2015 11:52 am

Unity Plugin 1.3.1 now available

Post by steven.andrews » Thu Apr 22, 2021 12:09 pm

Unity Plugin 1.3.1 now available

Real-time interface for streaming 6DoF rigid body data to Unity.


New Features & Enhancements
1.3.1
  • Congested Network Improvements - Boosts performance for high asset counts or congested networks.
  • Finger Tracking - Motive finger data may now be streamed into Unity.
  • Marker Names - Markers now identify as Active, Passive (unlabeled), or Labeled (with the associated asset and memberID).
  • Active markers now appear as cyan spheres in Unity to visually distinguish them from other markers.
  • The "Bone Naming Convention" and "Skeleton Coordinates" properties in Motive now get changed remotely to match the plugin's streaming settings.
  • Updated the visuals of the plugin properties to include section headers and tooltips.
  • Added the ability to receive streamed skeletons data in either Local or Global skeleton coordinates.
  • Fixed a gimbal lock issue when using global skeleton coordinates.
  • Fixed a bug where skeletons would not stream when using Unicast due to a skeleton subscription bug in Motive 2.2.0.
  • Fixed a bug where markers would not stream when using Unicast.
  • Fixed a bug where the remote property setting wasn't working consistently.

Direct download link:
https://s3.amazonaws.com/naturalpoint/s ... itypackage


Plugin downloads section on the OptiTrack website:
http://optitrack.com/downloads/plugins.html


Plugin documentation:
https://v22.wiki.optitrack.com/index.ph ... ity_Plugin

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