Unreal Engine 5 Plugin 3.0 now available

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Unreal Engine 5 Plugin 3.0 now available

Post by steven.andrews » Mon Dec 20, 2021 4:52 pm

Unreal Engine 5 Plugin 3.0 now available

Real-time interface for streaming 6DoF rigid body and skeleton data to Unreal.

New Features & Enhancements
  • Unreal Engine 5.0 Early Access 2 compatibility.
  • Switched the default bone naming convention to FBX for both plugins.
Live Link Plugin
  • Added an "OptiTrack Live Link Display" actor for visualizing the raw bone data from Motive.
  • Fixed a bug with the thumb rotations for finger data.
Streaming Client
  • Added a debug visualizer for camera positions.
  • Added the ability to change the debug marker color.

Direct download link:
Unreal Engine 5 Plugin 3.0

Plugin downloads section on the OptiTrack website:

Plugin documentation:
OptiTrack Unreal Engine 4 Plugin
Unreal Engine: OptiTrack Live Link Plugin