Support for Nascar 2003 and F1C

dradecki
Posts: 23
Joined: Sun Aug 10, 2003 5:00 am

Re: Support for Nascar 2003 and F1C

Post by dradecki »

Hi All,

Please tell me that this works also in F1C. I see the setting in the PLR file, butam unable to get it to work for me.

Thanks,
dradecki
TailFlamer
Posts: 67
Joined: Sun Dec 01, 2002 5:00 am
Location: Hickory, NC USA

Re: Support for Nascar 2003 and F1C

Post by TailFlamer »

quote:Originally posted by dradecki:
Hi All,

Please tell me that this works also in F1C. I see the setting in the PLR file, butam unable to get it to work for me.

Thanks,
dradeckiSorry mate, unfortunately it doesn't, but I'm still trying.
See here;
http://forum.racesimcentral.com/showthread.php?t=120851

I'm The Ferrari Driver. Please post you interest, if you can.

TT, the " * " key on the number pad will recenter the mouse look view, so it might work while using TIR, I'm not sure. Thanks for the heads up on the software, I'm D/Ling now.

By default the F12 key takes screenshots in the game, so it might be over riding TIR's centering. You could reassign the F12 key in the TIR software to a key that the game doesn't use. This might help. I haven't had time to mess with it, and probably won't have for a while either. I have a online F1C race this weekend, so I am preping for it when I have free time to spend playing a game.

Please, everyone that would like to have TIR working in F1C, go the RSC and post your desire. We will have to be heard before anything will happen. Helping to keep the idea alive, might get results. The devs do read the threads there, so they will most likely see it.

Thanks
KyleStevens
Posts: 4
Joined: Fri Nov 07, 2003 5:00 am

Re: Support for Nascar 2003 and F1C

Post by KyleStevens »

TailFlamer,

That helps a lot!!!!! Thanks for the quick reply.

TT
TailFlamer
Posts: 67
Joined: Sun Dec 01, 2002 5:00 am
Location: Hickory, NC USA

Re: Support for Nascar 2003 and F1C

Post by TailFlamer »

Hi guys.

Check out that thread at RSC I posted above, some VERY good news there. I hope he does get it working in F1C, it is really needed more in it than in NR2003. But my hats off to him for the work he is doing.

NaturalPoint, you guys give him all the help he needs please. I'm sure what he is doing will be a 'free' utility for all that want it. So if you can lend a hand, I hope you will.

Thanks
TailFlamer
Posts: 67
Joined: Sun Dec 01, 2002 5:00 am
Location: Hickory, NC USA

Re: Support for Nascar 2003 and F1C

Post by TailFlamer »

IT'S DONE!!!

You can get the utility here, just scroll down a ways and you will find it.

http://forum.racesimcentral.com/showthread.php?t=120851

Good luck and enjoy!

[ November 28, 2003, 10:32 PM: Message edited by: TailFlamer ]
ThomasH
Posts: 39
Joined: Fri Jan 24, 2003 5:00 am
Location: Sweden

Re: Support for Nascar 2003 and F1C

Post by ThomasH »

It works great. Make sure you have joy2 for the mouse, and you are set. This makes TIR users use it for many more apps
TailFlamer
Posts: 67
Joined: Sun Dec 01, 2002 5:00 am
Location: Hickory, NC USA

Re: Support for Nascar 2003 and F1C

Post by TailFlamer »

NEW VERSION!

Support for enhanced mode!

http://forum.racesimcentral.com/showthr ... 851&page=2
ThomasH
Posts: 39
Joined: Fri Jan 24, 2003 5:00 am
Location: Sweden

Re: Support for Nascar 2003 and F1C

Post by ThomasH »

Yes, Tested and works amazing...all games supporting axis can now be used in "enhanced mode" maybe even flightsims....Stunning util!!!
TailFlamer
Posts: 67
Joined: Sun Dec 01, 2002 5:00 am
Location: Hickory, NC USA

Re: Support for Nascar 2003 and F1C

Post by TailFlamer »

Hi guys

Here are some setup tips I have come up with for F1C.

Some may like them, others may not. I find them to be nearly perfect myself (still tweaking some though).

All edits are in blue, folders in red;
http://forum.f1gamers.net/index.php?showtopic=105&st=0

Enjoy, and Merry Christmas
CaptShoe
Posts: 4
Joined: Wed Dec 10, 2003 5:00 am

Re: Support for Nascar 2003 and F1C

Post by CaptShoe »

Thank you!
I'm about to go edit my plr's and I still haven't received the unit yet. =)

I have a question though.
Since I'm already using two controllers: Act Labs wheel and Perf Pedals, wouldn't adding the trackIR create a third game controller ID, thus making it unusable in F1C? (I can always get the adapter from AL that converts everything into one controller if necessary).

nm. Just found out on the AL forums its not possible to use the clutch and trackIR at the same time. Only thing I can do is to plug in the gas/brake to the wheel, and the wheel to USB. That means no clutch or shifter. =/
The adapter wouldn't help since I'd always have a minimum of 3 devices with the track IR. (2 without).

[ December 22, 2003, 10:32 PM: Message edited by: CaptShoe ]
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