Farside
Posts: 10 Joined: Mon Jun 25, 2007 8:32 am
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by Farside » Sat May 10, 2008 9:52 am
Hi, just curious if anyone knows if
GRID will be TrackIR supported... or is that visa-versa?
VincentG
Posts: 7728 Joined: Mon Jul 17, 2006 5:00 am
Location: Corvallis, Oregon
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by VincentG » Mon May 12, 2008 12:40 pm
Unknown at this point.
Farside
Posts: 10 Joined: Mon Jun 25, 2007 8:32 am
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by Farside » Tue May 13, 2008 9:59 am
[quote=NaturalPoint - Vincent]Unknown at this point. [/quote]Thanks
oqvist
Posts: 139 Joined: Fri Jan 09, 2004 5:00 am
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by oqvist » Thu May 15, 2008 1:21 pm
Would be great
. Since D.I.R.T is supported shouldn�t be impossible you think.
xero01uk
Posts: 9 Joined: Wed May 28, 2008 7:47 am
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by xero01uk » Wed May 28, 2008 3:51 pm
please could you look into adding support for grid as this game is begging for its support
bramski
Posts: 5 Joined: Mon Apr 30, 2007 7:54 am
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by bramski » Thu May 29, 2008 8:33 am
Any idea how this guy got it working?
Last edited by
bramski on Thu May 29, 2008 8:40 am, edited 0 times in total.
Reason: linking to pirate software info....
xero01uk
Posts: 9 Joined: Wed May 28, 2008 7:47 am
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by xero01uk » Sun Jun 01, 2008 7:45 am
whats the news on adding grid support please as tbh as a new customer of trackir i find your support for new games a little shocking
VincentG
Posts: 7728 Joined: Mon Jul 17, 2006 5:00 am
Location: Corvallis, Oregon
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by VincentG » Mon Jun 02, 2008 11:35 am
This is something that the game developer would need to do.
bramski
Posts: 5 Joined: Mon Apr 30, 2007 7:54 am
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by bramski » Sat Jun 07, 2008 9:38 am
One of the admins left a post on the codies forums saying that the amount of work to implement Trackir in grid was too significant considering the small user base of the peripheral and that they wouldnt be supporting it.
You would think that with the code already implemented into dirt that it would be a simple copy and paste job
acewing
Posts: 17 Joined: Sun May 27, 2007 10:34 pm
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by acewing » Sun Jun 08, 2008 2:48 am
[quote=Bramski]the amount of work to implement Trackir in grid was too significant considering the small user base[/quote]
Yet they implement TripleHead support...
It would be a different story if there was a console version of TrackIR methinks.