Support for SHIFT?

bramski
Posts: 5
Joined: Mon Apr 30, 2007 7:54 am

Re: Support for SHIFT?

Post by bramski » Tue Sep 22, 2009 9:48 am

I hope it gets implemented soon because those cockpits are superb :D

ProfFarnsworth
Posts: 11
Joined: Fri Jun 26, 2009 11:37 pm

Re: Support for SHIFT?

Post by ProfFarnsworth » Tue Sep 22, 2009 9:13 pm

Don't count on it. The only EA game supporting TrackIR is F1 Challenge back in '02.

MACH1ne
Posts: 3
Joined: Wed Sep 23, 2009 6:24 am

Re: Support for SHIFT?

Post by MACH1ne » Wed Sep 23, 2009 6:29 am

I wonder how they are going to implement TRACK IR when they cant even make a Logitech G25 work.

Shift is another damned broken port. EA obviously rushed the PC version again :/ They will never learn; damn even CAPCOM has learned how to make a solid PC port.

bramski
Posts: 5
Joined: Mon Apr 30, 2007 7:54 am

Re: Support for SHIFT?

Post by bramski » Wed Sep 23, 2009 9:21 am

[quote=MACH1ne] I wonder how they are going to implement TRACK IR when they cant even make a Logitech G25 work.

Shift is another damned broken port. EA obviously rushed the PC version again :/ They will never learn; damn even CAPCOM has learned how to make a solid PC port. [/quote]



http://www.nogripracing.com/forum/showt ... post850401

NADS
Posts: 14
Joined: Mon Mar 23, 2009 2:11 pm

Re: Support for SHIFT?

Post by NADS » Wed Sep 23, 2009 7:07 pm

my g25 works great dont know what problems your having? and ea didnt make the game sms did so ir support is up to them ea has our money for the game they dont care if sms adds support for the IR

MACH1ne
Posts: 3
Joined: Wed Sep 23, 2009 6:24 am

Re: Support for SHIFT?

Post by MACH1ne » Tue Sep 29, 2009 6:17 am

The FF didnt work properly but I fixed it thanks to your link ;)

ProfFarnsworth
Posts: 11
Joined: Fri Jun 26, 2009 11:37 pm

Re: Support for SHIFT?

Post by ProfFarnsworth » Tue Sep 29, 2009 8:47 am

I just realized how crazy the camera physics is in this game. You literally smack your head on the wheel in a collision! Maybe camera physics + TIR do not mix.

NADS
Posts: 14
Joined: Mon Mar 23, 2009 2:11 pm

Re: Support for SHIFT?

Post by NADS » Tue Sep 29, 2009 4:34 pm

the gtr and race games have head movement caused by impacts/bumps ect and Ir works fine i think its just some lazyness or some ea reason behind no support yet but again i havent given up hope yet after a couple months i will but we havent even gotten a second/real patch the one that came out was just to make the pc version no feel like a port

Werewolf88
Posts: 6
Joined: Fri Oct 02, 2009 7:50 am

Re: Support for SHIFT?

Post by Werewolf88 » Fri Oct 02, 2009 7:52 am

did anyone tried to contact NaturalPoint customer support regarding this issue? I had a chat with EA support, but unfortunately they can't say anything about it

Seth Steiling
Posts: 1366
Joined: Fri Jun 27, 2008 11:29 am
Location: Corvallis, Oregon

Re: Support for SHIFT?

Post by Seth Steiling » Fri Oct 02, 2009 9:28 am

EA is only publishing the title, so their input is going to be limited when it comes to specific input device integration like TrackIR. Slightly Mad Studios is developing it, and we have been in contact with them about integrating TrackIR over the past several months. As of yet, I don't have anything new to report, unfortunately. Still "wait and see."
Marketing Manager
TrackIR | OptiTrack

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