I have just tried TrackIR (v5 software) in rFactor and I seem to have limited head movement when in cockpit view in game.
I have edited the yaw movement so that in TrackIr I can see 90 degrees left/right but I have much less in game.
As rFactor has some head movement built in I suspect that is affecting or overriding TrackIR, do I need to edit any files in rFactor?
Thanks for any help.
rFactor, limited head movement
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- Posts: 1896
- Joined: Tue Feb 01, 2011 8:41 am
- Location: Corvallis, OR
Re: rFactor, limited head movement
If you edit Yaw to give 180 degrees of movement in either direction, does it effect your maximum movement in rFactor?
Re: rFactor, limited head movement
Thanks Michael, that did allow more 'yaw' movement in game. I now have to get used to driving with that view and I think the rFactor 'look to apex' view is still having an effect.