rFactor, limited head movement

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Vulcan
Posts: 8
Joined: Sun May 03, 2009 1:39 pm

rFactor, limited head movement

Post by Vulcan »

I have just tried TrackIR (v5 software) in rFactor and I seem to have limited head movement when in cockpit view in game.
I have edited the yaw movement so that in TrackIr I can see 90 degrees left/right but I have much less in game.

As rFactor has some head movement built in I suspect that is affecting or overriding TrackIR, do I need to edit any files in rFactor?

Thanks for any help.
NaturalPoint - Mike
Posts: 1896
Joined: Tue Feb 01, 2011 8:41 am
Location: Corvallis, OR

Re: rFactor, limited head movement

Post by NaturalPoint - Mike »

If you edit Yaw to give 180 degrees of movement in either direction, does it effect your maximum movement in rFactor?
Vulcan
Posts: 8
Joined: Sun May 03, 2009 1:39 pm

Re: rFactor, limited head movement

Post by Vulcan »

Thanks Michael, that did allow more 'yaw' movement in game. I now have to get used to driving with that view :-) and I think the rFactor 'look to apex' view is still having an effect.
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