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moving pitch past 90 degrees

Posted: Thu Dec 11, 2014 2:42 am
by hnbdgr
Hi,

this is low priority question... I got the trackir 3 with track clip (reflective) and I would like to know if it is possible to force a game - any game - to move pitch past 90. Whilst it is not necessarily realistic, I've seen videos of 3rd party solutions that achieved this in the same game I'm using (cliffs of dover). I believe it has something to do with ezca protocols...?

If anybody knows, please advise.

Regards

Badger

Re: moving pitch past 90 degrees

Posted: Thu Dec 11, 2014 5:57 pm
by MikeWitham
Badger,

If you can get the TrackIR to go beyond 90 degrees in our software but not in the game. That means it is likely locked by the game and a mod would be the only way around it. That would also be game specific. Did you have any specific titles in mind?

Regards,

Re: moving pitch past 90 degrees

Posted: Fri Dec 12, 2014 3:14 am
by hnbdgr
Yes it's IL2 Cliffs of Dover. it seems to be locked in game but it is possible to go past 90 when using 3rd party alternatives with "ezca mode" or "ezca protocols" enabled.

Re: moving pitch past 90 degrees

Posted: Fri Dec 12, 2014 11:43 am
by MikeWitham
Thanks Badger,

I'll have to look into that to see if there is anything I can come up with.

Regards,

Re: moving pitch past 90 degrees

Posted: Fri Jan 02, 2015 6:16 am
by hnbdgr
Hi Mike,

happy new year to you! Have you had any luck in looking into this?

Many thanks.

Badger

Re: moving pitch past 90 degrees

Posted: Fri Jan 02, 2015 11:42 am
by MikeWitham
Badger,

I have not made an progress on this. I am still seeing the same thing that you are. When I am in game my range of motion is limited, no matter what I ramp my movements up to.

Regards,