view limiting

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BPO6_PANP
Posts: 18
Joined: Mon Nov 17, 2003 5:00 am
Location: tulsa

view limiting

Post by BPO6_PANP »

~S!
I noticed that you can not see the registry files and keys with version 4
I was going to edit view limiting setting to 2 like I did in 3.13 for forgotten battles
That would set the setting for tir to the rear view like oleg gave us with mouse view or hats switches

how can I access this reg file ?
BPO6_PANP
Posts: 18
Joined: Mon Nov 17, 2003 5:00 am
Location: tulsa

Re: view limiting

Post by BPO6_PANP »

~S!
In the 3.12 and 3.13 software reg file
we were able to change this reg value

viewlimiting reg_dword -0x00000001 (1 ) to this 00000002 (2) to get the same rear view that you can get with the mouse or hat switch view in forgotten battles

It enables TIR user to get the same rear view to the far right rear and far left rear views as some one in NON TIR users

oleg changed this view to simulate looking over your shoulder and leaning to see your 6 oclock to 7 oclock and your 6 oclock to 5 oclock position from right and left

with the version 4 software you can see from 6 to 5 but you are not able to see from 6 to 7 oclock position from the right side

I have posted some screens to show the Difference at my site
http://www.birdsofprey16thgviap.com/mou ... t_view.jpg



hope I didn't confuse anyone

[ December 11, 2004, 01:40 PM: Message edited by: BPO6_PANP ]
BPO6_PANP
Posts: 18
Joined: Mon Nov 17, 2003 5:00 am
Location: tulsa

Re: view limiting

Post by BPO6_PANP »

WhiskeyBravo
Posts: 30
Joined: Wed Dec 08, 2004 5:00 am

Re: view limiting

Post by WhiskeyBravo »

I have also raised this point in this thread: http://forums.naturalpoint.com/cgi-bin/ ... 223#000011

WB.
ericd
Posts: 142
Joined: Thu Nov 04, 2004 5:00 am
Location: Portland, OR

Re: view limiting

Post by ericd »

Thanks for posting to picutres. They were very helpful.

The restrictions you see for IL-2 based titles are the default. I wasn't sure if people were overriding them with the alternate registry value.

I've removed the restriction so that you'll get that extra bit of the view back in the next release.
WhiskeyBravo
Posts: 30
Joined: Wed Dec 08, 2004 5:00 am

Re: view limiting

Post by WhiskeyBravo »

Excellent and thanks for the quick response.

WB.
BPO6_PANP
Posts: 18
Joined: Mon Nov 17, 2003 5:00 am
Location: tulsa

Re: view limiting

Post by BPO6_PANP »

~S!
thanks
some time a picture is worth a lot more than a fumble fingered typest
ericd
Posts: 142
Joined: Thu Nov 04, 2004 5:00 am
Location: Portland, OR

Re: view limiting

Post by ericd »

We've changed the way view limiting works in the new software. Its now done on a per-game basis and no longer stored in the registry.

What are the values and registry keys you were going to edit? I'd like to see that restrictions Oleg suggests and how they match up to what we have.

We are planning on exposing the view limits in the profiles so that you can configure it per-game if you like.
BPO6_PANP
Posts: 18
Joined: Mon Nov 17, 2003 5:00 am
Location: tulsa

Re: view limiting

Post by BPO6_PANP »

~S!
Thanks
Just loaded the new version and the views are fixed
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