Lock On and 6 DOF

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Posts: 4
Joined: Wed Aug 24, 2005 5:00 am
Location: Australia

Lock On and 6 DOF

Post by wheels11 » Sat Aug 27, 2005 8:01 am

Hi guys,
Can anyone tell me if Lock On supports the full 6 degrees of freedom axis of the Vector? I can only seem to use Pitch and Yaw.

Posts: 17
Joined: Sun Feb 20, 2005 5:00 am
Location: Phx, Az

Re: Lock On and 6 DOF

Post by ragnar » Sat Aug 27, 2005 12:58 pm

No Lockon only has 2dof,check the enhances games list and scroll down a bit,seems lockon flaming cliffs has the Z axis added.

[ August 27, 2005, 07:59 PM: Message edited by: ragnar ]

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