GX 1.30!

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snake122
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Joined: Mon Oct 14, 2002 5:00 am
Location: Spencerville, Indiana, U.S.A.

GX 1.30!

Post by snake122 » Sun Dec 29, 2002 7:21 pm

Jim and Halstead:

You guys didn't even announce that gave us a Christmas present (and birthday present for me it was the 26)! Downloading it now. Hehe, yes I know I shouldn't expect keymapping fix yet, but it still is great to see another version out. What does this mean for GX 2.0? Has it's schedule been pushed back?

Jim
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NaturalPoint Employee
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Re: GX 1.30!

Post by Jim » Mon Dec 30, 2002 9:12 am

Hello:

We didn't announce the release because there are no new features or fixes available to the user in 1.3. The only change is that it has the complete Remote Interface code in it, allowing for us to support games that have the Remote Interface implemented. We are hoping to announce these titles in the coming weeks. We just wanted to make sure that the code got out there.

2.0 is still on schedule, although it may slip about 1 week due to an accident in the family of the lead programmer.

Happy Birthday!

snake122
Posts: 410
Joined: Mon Oct 14, 2002 5:00 am
Location: Spencerville, Indiana, U.S.A.

Re: GX 1.30!

Post by snake122 » Mon Dec 30, 2002 5:55 pm

Sounds very cool Jim! Looking forward to it as always and thanks for the well wishes!

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