Shaky Frustum in Unreal Camera Tracking from Livelink

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Timizims
Posts: 1
Joined: Tue Feb 01, 2022 8:01 pm

Shaky Frustum in Unreal Camera Tracking from Livelink

Post by Timizims »

I have 8 cams setup in a volume, using livelink plugin for camera tracking in Unreal 4.27.2
The frustum is shaky even when the tracker optitrack puck is not moving. I've followed all the documentation from optitrack and UE but the issue remains. Used the optitrack origin, and rigid body actor with a cinema camera parented to them including re-calibrating the volume using active LED trackers.

Is there a specific setting in streaming from motive or in unreal to steady out the tracking data to a cinema camera?

Any help would be greatly appreciated.

Thanks
Dachalk
Posts: 1
Joined: Tue Sep 20, 2022 8:04 am

Re: Shaky Frustum in Unreal Camera Tracking from Livelink

Post by Dachalk »

Hi Timizim,

just joined the forums.
i'm an Optitrack partner active in VP in Greece and picked up on this.
is the problem still active?
you can check the data going through to unreal.
I would be suprised if the jitter is from the optitrack solver.

drop a line if still active otherwise add what it was so the guys cna close this
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