Infinity: Battlescape

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outfctrl
Posts: 21
Joined: Fri Mar 13, 2009 12:08 pm
Location: Jacksonville, Fl
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Infinity: Battlescape

Post by outfctrl » Fri May 22, 2020 2:35 am

I have been following this game for awhile on Steam
Originally, the developers said they were going to implement TracIR in this game. Months later I asked if it has been implemented.
The developer responded to me on Steam:

"We support Tobii eye tracking but not TrackIR - we reached out to them about integrating support for their hardware but they did not respond."

I just don't believe them

Did they contact you?

Neil Abrew
NaturalPoint Employee
NaturalPoint Employee
Posts: 16
Joined: Tue Jul 11, 2017 9:53 am

Re: Infinity: Battlescape

Post by Neil Abrew » Fri May 22, 2020 11:18 am

Hi outfctrl,

Tobii will occasionally pay developers to make them only support their head tracking product. However, that isn't the case here. I looked back through our SDK requests and it looks like the developer email slipped through for Infinity: Battlescape, and we didn't respond. We've sent a (very) late reply and will do our best to make it right for them and for you, and get TrackIR support added!
Neil Abrew
Brand Manger
OptiTrack | TrackIR

ogle
Posts: 1
Joined: Tue Jul 07, 2020 9:42 am

Re: Infinity: Battlescape

Post by ogle » Tue Jul 07, 2020 9:50 am

Hello Neil,

Infinity Battlescape has implemented Trackir support now. Please include it as a supported game within the trackir software. Without this we seem to be stuck using the default trackir profile. Better than nothing, but not the curves configuration that I'm accustomed too.

Thanks in advance! Stay safe.

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