Put my head movements into 3d max viewports?

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MDB101
Posts: 2
Joined: Sun Feb 14, 2010 5:45 pm

Put my head movements into 3d max viewports?

Post by MDB101 » Sun Dec 19, 2010 6:49 pm

Yeah I was thinking, I bought this hardware for games, Yaah I was thinking well why not use this tech for 3d max. could use it for cam grip controller, or just to look around within your 3d scene like anything from a character to buildings etc etc. what do yah think?

heres a example of what im talking about.

http://vimeo.com/2057513

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