Put my head movements into 3d max viewports?
Posted: Sun Dec 19, 2010 6:49 pm
Yeah I was thinking, I bought this hardware for games, Yaah I was thinking well why not use this tech for 3d max. could use it for cam grip controller, or just to look around within your 3d scene like anything from a character to buildings etc etc. what do yah think?
heres a example of what im talking about.
http://vimeo.com/2057513
heres a example of what im talking about.
http://vimeo.com/2057513